Search found 705 matches

by kinnom
Thu Aug 24, 2017 8:01 pm
Forum: PyMods
Topic: pY Coal Processing - Discussion
Replies: 1786
Views: 597680

Re: [MOD 0.15.x] pY Coal Processing

pyanodon wrote:
kinnom wrote:Mind if I borrow your flask item? I need a glass sink.

You can use it :) . Gimme some credit and feel free.
Thanks
by kinnom
Thu Aug 24, 2017 7:19 pm
Forum: PyMods
Topic: pY Coal Processing - Discussion
Replies: 1786
Views: 597680

Re: [MOD 0.15.x] pY Coal Processing

Mind if I borrow your flask item? I need a glass sink.
by kinnom
Mon Aug 21, 2017 9:16 pm
Forum: Angels Mods
Topic: [0.15.x] Petrochem Plus
Replies: 98
Views: 59088

Re: [0.15.x] Petrochem Plus

Hang on, the science packs are in glass bottles. That's where I can use the glass.
by kinnom
Mon Aug 21, 2017 9:15 pm
Forum: Angels Mods
Topic: [0.15.x] Petrochem Plus
Replies: 98
Views: 59088

Re: [0.15.x] Petrochem Plus

aklesey1 wrote:Its lookds like recipe - naphtha + vinil chloride is broken

Now - 5 naphtha + 30 vinil chloride
Must be - 50 naphtha + 30 vinil chloride

PCP modifying this recipe from petrochem
not really, if you compare it to the 20+20->20 for polyethylene
by kinnom
Mon Aug 21, 2017 9:12 pm
Forum: Angels Mods
Topic: [0.15.x] Petrochem Plus
Replies: 98
Views: 59088

Re: [0.15.x] Petrochem Plus

Stop stop - why u want to convert fertilizer to sodium sulfate? I would like that it was converted on the contrary I have told that we have a frank surplus of this resource, he a pro-table is killed at the exit and methyl methacrylate doesn't allow to be produced or similar situation with nitrous o...
by kinnom
Mon Aug 21, 2017 8:43 pm
Forum: Angels Mods
Topic: [0.15.x] Petrochem Plus
Replies: 98
Views: 59088

Re: [0.15.x] Petrochem Plus

Did you change plastic back to using the assembler for creating plastic bars? I updated the plastic recipes to be more like angel's, if that is what you asked about. Where to use big counts ammonium sulfate? May be we can use it fertilizer recipe? Perhaps. Though I could also make a recipe to conve...
by kinnom
Mon Aug 21, 2017 6:33 pm
Forum: Angels Mods
Topic: [0.15.x] Petrochem Plus
Replies: 98
Views: 59088

Re: [0.15.x] Petrochem Plus

I'm baaaaack!

Sorry about disappearing, life happened to me. Now back to PCP.

I've quickly updated the mod. Made it compatible again.
Tried to implement chemical warfare to make up for the delay. Got stuck on the code for the flamethrower turret. Sigh
by kinnom
Thu Jun 01, 2017 4:46 pm
Forum: Angels Mods
Topic: [0.15.x] Petrochem Plus
Replies: 98
Views: 59088

Re: [0.15.x] Petrochem Plus

will fix
by kinnom
Wed May 17, 2017 5:20 am
Forum: Off topic
Topic: Random Word Association Game
Replies: 468
Views: 159025

Re: Random Word Association Game

counting
by kinnom
Mon May 15, 2017 4:15 pm
Forum: Releases
Topic: Version 0.15.10
Replies: 90
Views: 54134

Re: Version 0.15.10

321freddy wrote:Which is still less than in many other games.

Is Factorio other games? no
by kinnom
Sun May 14, 2017 3:16 pm
Forum: Gameplay Help
Topic: Simple Questions and Short Answers
Replies: 1642
Views: 510747

Re: Simple Questions and Short Answers

Nemac wrote:I have trouble to load or unload a fluid tank / train.
Witch point of the waggon has to fit to the pump to force the animation an lock the pump?

thanks ;)
the pump has to have a fluid connection on the other side
by kinnom
Sun May 14, 2017 2:27 pm
Forum: Angels Mods
Topic: Development and Discussion
Replies: 3782
Views: 1400991

Re: Development and Discussion

Are we missing the barreling of smelting fluids? I thought it could be an upgrade bug so I created a new world and even there I cant barrel smelted fluids. Angel disabled it by default. The metallurgy liquids won't be able to be barreled by default just like steam. Panic attack!!! My huge factory!!...
by kinnom
Sun May 14, 2017 1:00 pm
Forum: Bob's mods
Topic: [BUG report] Can't craft Circuits after Plastics Research
Replies: 7
Views: 2835

Re: [BUG report] Can't craft Circuits after Plastics Research

bobingabout wrote: If I have it so that you make normal wood synthetically... then you get the exact same issue where it won't automatically craft wood from logs, because it wants to make them from oil!
Not really. because synthetic wood is made with liquids, it's ignored when hand-crafting
by kinnom
Sat May 13, 2017 3:35 pm
Forum: Angels Mods
Topic: Development and Discussion
Replies: 3782
Views: 1400991

Re: Development and Discussion

Tomik wrote:
Arch666Angel wrote:First draft:
..or you could add Pitchblende ore patches. Just my 2 cents.
Pitchblende is the same as uranium ore. It wouldn't change a thing
by kinnom
Fri May 12, 2017 9:23 pm
Forum: Mod portal Discussion
Topic: Mod portal is down
Replies: 3
Views: 2214

Re: Mod portal is down

The mod portal has been overloaded since the release of 0.15
by kinnom
Fri May 12, 2017 7:37 pm
Forum: Angels Mods
Topic: [0.15.x] Petrochem Plus
Replies: 98
Views: 59088

Re: [0.15.x] Petrochem Plus

sbadkins4@yahoo.com wrote:Sir,
Just to ask. I know that mods like Angel's and Bob's automatically un-research altered techs, to make sure that new recipes / etc. are added if mod is updated / added during play. Does / will this mod have this feature?
Thank you for your time.
Not yet.
by kinnom
Thu May 11, 2017 6:58 pm
Forum: General discussion
Topic: Blue print Mirroring
Replies: 4
Views: 1778

Re: Blue print Mirroring

Daid wrote:Because chemical plants and oil refineries.
And train stops and rail signals
by kinnom
Thu May 11, 2017 5:10 pm
Forum: General discussion
Topic: uranium fuel value (math!)
Replies: 10
Views: 4668

Re: uranium fuel value (math!)

https://wiki.factorio.com/images/thumb/Uranium_ore.png/16px-Uranium_ore.png = .007 https://wiki.factorio.com/images/thumb/Uranium-235.png/16px-Uranium-235.png + .993 https://wiki.factorio.com/images/thumb/Uranium-238.png/16px-Uranium-238.png ∴ https://wiki.factorio.com/images/thumb/Uranium_ore.png/...
by kinnom
Thu May 11, 2017 11:44 am
Forum: Angels Mods
Topic: Development and Discussion
Replies: 3782
Views: 1400991

Re: Development and Discussion

I have a weird problem and i just can't figure out why it is happening now. All the petrochem valves, except for the converted one, only have 2 directions, west and south, with one looking like it is sinking in the ground. I only tried bob+angel and have the same, though i am sure they had 4 direct...

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