Search found 299 matches

by bigyihsuan
Thu Feb 12, 2015 10:31 pm
Forum: Modding help
Topic: Self-Created Mod Not Showing Up in the in-game mod list?
Replies: 0
Views: 884

Self-Created Mod Not Showing Up in the in-game mod list?

So I'm attempting to create a simple mod that adds in charcoal and coal coke as alternative fuel sources, but the bare-bones isn't showing in the in-game mod list. I'm currently using version 0.11.14. My prototype folder, control.lua, and data.lua are all empty. I'm following this tutorial. EDIT: Ne...
by bigyihsuan
Sat Feb 07, 2015 4:33 am
Forum: General discussion
Topic: Undo the finish???
Replies: 8
Views: 3379

Re: Undo the finish???

Hi. The only way to cancel the countdown at the moment is by editing the save file . Ive been there and seen that but how do i find the save file? Go to wherever you installed Factorio and open the folder that says 'saves'. Im on mac so would i go to finder, but where from there..? its a 40 hour pl...
by bigyihsuan
Fri Feb 06, 2015 8:02 pm
Forum: Ideas and Requests For Mods
Topic: [Request] Decrement track pickup/mining speed to equal belts
Replies: 1
Views: 1945

Re: [Request] Decrement track pickup/mining speed to equal b

So I found this snippet of code in [Factorio Folder Here]\data\base\prototypes\entity.lua { type = "rail", name = "straight-rail", icon = "__base__/graphics/icons/straight-rail.png", flags = {"placeable-neutral", "player-creation", "building-dir...
by bigyihsuan
Fri Feb 06, 2015 7:52 pm
Forum: Ideas and Suggestions
Topic: [request]Multi-Layered Assembly Machines?
Replies: 19
Views: 10447

Re: [Request]Multi-Layered Assembly Machines

I like this. Less space for crafting an item, but this might need to be significantly more expensive. Perhaps use multiple Assembly Machines in the making of a multi-assembly machine?
by bigyihsuan
Wed Feb 04, 2015 12:03 pm
Forum: Ideas and Requests For Mods
Topic: Multi-armed inserters
Replies: 1
Views: 1727

Multi-armed inserters

This is simply an inserter that can out put to the left and right of it, along with the usual In front.

Also requesting fast, long, burner, smart, regular, etc. Versions of it, please!
by bigyihsuan
Sat Jan 31, 2015 3:02 pm
Forum: Ideas and Suggestions
Topic: Logistic network priority
Replies: 22
Views: 30035

Re: Logistic network priority

ssilk wrote:Just use two requester chests to double the requests for that facility?
But there's not enough space to put 12 requester chests around an assembly machine...
by bigyihsuan
Sat Jan 31, 2015 1:50 am
Forum: Ideas and Suggestions
Topic: Logistic network priority
Replies: 22
Views: 30035

Logistic network priority

This is simply a suggestion for adding an editable priority for logistic networks. You input a number into 2 text boxes on a logistics chest, one for supplying items and one for storing items, and it will be placed in a list. Anything with the same number will be visited the same number of times by ...
by bigyihsuan
Mon Jan 26, 2015 1:08 am
Forum: This Forum
Topic: [Forum] A small "no pics, no clicks" rule to the mod section
Replies: 6
Views: 11405

Re: [Forum] A small "no pics, no clicks" rule to the mod sec

LoSboccacc wrote:Nah thanks. What pic would I add to my two mods?

They don't alter anything visible.
Then something that it changes, like a before/after pic.

If it's visible, then maybe the GUI or the items it provides.
by bigyihsuan
Sun Jan 25, 2015 8:38 pm
Forum: This Forum
Topic: [Forum] A small "no pics, no clicks" rule to the mod section
Replies: 6
Views: 11405

[Forum] A small "no pics, no clicks" rule to the mod section

On various forums that I frequent, there seems to be a general consensus for mods that pretty much says "no pics, no clicks." This forum apparently doesn't do that, even though we have entire subforums for mods that have no info threads or pictures/videos of them in action. This is especia...
by bigyihsuan
Sun Jan 25, 2015 4:26 am
Forum: Videos
Topic: [YouTube] Factorio Fixit
Replies: 110
Views: 42462

Re: [YouTube] Factorio Fixit

Hey Negative Root, just to let you know i sent you an email with my first save. I hope you enjoy fixing it!


(It gets REALLY cramped towards the east)
by bigyihsuan
Fri Jan 23, 2015 1:32 am
Forum: General discussion
Topic: Just bought the game; What were Your first impressions?
Replies: 456
Views: 275964

Just bought the game; What were Your first impressions?

My first impression is that I need to rebind the controls to something more like Minecraft. I keep right clicking to go into the machine GUIs.... :P
by bigyihsuan
Thu Jan 22, 2015 4:00 am
Forum: General discussion
Topic: When you buy the game, do you get unlimited downloads of it?
Replies: 1
Views: 1216

When you buy the game, do you get unlimited downloads of it?

When you buy Factorio, are you able to download multiple copies, provided you use the same account to download them?

IIRC Kerbal Space Program did this, where if you buy the game, you can have unlimited copies of it, provided you use an account that bought it.
by bigyihsuan
Tue Jan 20, 2015 12:03 pm
Forum: General discussion
Topic: What kind of computer do you need for Factorio?
Replies: 25
Views: 12558

Re: What kind of computer do you need for Factorio?

DerivePi wrote:How'd your setup do running the demo?

I usually get slow downs when I've uncovered an enormous amount of the map way late in the game.
I've haven't had the time to get in my computer for the past few weeks, so I can't really test that.
by bigyihsuan
Mon Jan 19, 2015 11:04 pm
Forum: Gameplay Help
Topic: Do multiple header trains make pulling rolling stock faster?
Replies: 18
Views: 26380

Do multiple header trains make pulling rolling stock faster?

I haven't been able to play around with trains yet, but do multiple locomotives at the front of a train make it go faster with more cars?

This is because it would be more logical that more locomotives = more horsepower = more wagons pulled at max speed.
by bigyihsuan
Mon Jan 19, 2015 7:35 pm
Forum: General discussion
Topic: What kind of computer do you need for Factorio?
Replies: 25
Views: 12558

Re: What kind of computer do you need for Factorio?

I'm away from my main laptop right now, but AFAIK, here are some specs from the top of my head:

Windows 10 Preview 64-bit
Intel i5 (not sure how many cores, or clock speed)
16 GB RAM
Around 250 GB hard drive space
by bigyihsuan
Mon Jan 19, 2015 3:44 pm
Forum: General discussion
Topic: What kind of computer do you need for Factorio?
Replies: 25
Views: 12558

What kind of computer do you need for Factorio?

I'm thinking of getting the game, and I want to know what kinds of specs you need for a normal Factorio map, because my computer is only half-decent.
by bigyihsuan
Mon Jan 05, 2015 7:49 pm
Forum: Ideas and Suggestions
Topic: Not Completely Flat Terrain
Replies: 4
Views: 2658

Re: Not Completely Flat Terrain

But it is possible for you to see them with shadows on the sloped side to indicate that it's a slope of some kind.
by bigyihsuan
Mon Jan 05, 2015 11:40 am
Forum: Ideas and Suggestions
Topic: Not Completely Flat Terrain
Replies: 4
Views: 2658

Re: Not Completely Flat Terrain

Perhaps the transport belts don't work on slopes. The items on the transport belts might only be sitting on the transport belt, and you need to use underground belts or some high-friction belt to get it up there.
by bigyihsuan
Mon Jan 05, 2015 1:22 am
Forum: Ideas and Suggestions
Topic: Not Completely Flat Terrain
Replies: 4
Views: 2658

Not Completely Flat Terrain

I was watching quite a few Factorio let's plays today, and I noticed that all of the terrain was completely flat. If there was more hilly terrain, I think that the difficulty can be increased from a change in map generation settings, for example a setting called "Hilliness" or similar. You...

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