Search found 72 matches

by RawCode
Sat Jul 27, 2013 6:47 pm
Forum: Releases
Topic: Update 0.6.0
Replies: 34
Views: 32185

Re: Update 0.6.0

no reactor... but atleast we now have some furnace progression, but without reactor it still just grinding.
by RawCode
Sun Jul 21, 2013 12:44 pm
Forum: Releases
Topic: Factorio Roadmap for 1.0.
Replies: 801
Views: 1003564

Re: Factorio Roadmap

adding something with placeholder sprite is OK, not adding reactor or something similar only cos there is no sprite is joke.
by RawCode
Thu Jul 04, 2013 4:35 pm
Forum: Releases
Topic: Factorio Roadmap for 1.0.
Replies: 801
Views: 1003564

Re: Factorio Roadmap

titan and uran removed from plans or just from roadmap?
by RawCode
Sat Jun 22, 2013 1:55 pm
Forum: Releases
Topic: Midterm goal
Replies: 19
Views: 23691

Re: Midterm goal

there is only 1 furnace, only 2 power sources, extremely boring grinding research system, only 1 type of enemy. what you will do in coop, if there is nothing to do in SP - factories could be built faster. But once reaching certain size and development status it would all became uninteresting. More i...
by RawCode
Fri Jun 21, 2013 7:42 am
Forum: Releases
Topic: Version 0.5.1
Replies: 30
Views: 23892

Re: Version 0.5.1

in most cases image hosters allow to keep image intact, steganography detection a bit hard, it unlikely that someone will instantly ban user for hosting images with metadata.
by RawCode
Thu Jun 20, 2013 7:34 am
Forum: Releases
Topic: Version 0.5.1
Replies: 30
Views: 23892

Re: Version 0.5.1

there is completely no need to save entire world, state of machines, amount of resources, contents of chests and many other things, only data that must be stored: X\Y + machine ID + metadata. all this data can be embedded into screenshot in form of pixels with special color or directly embedded data...
by RawCode
Tue Jun 18, 2013 10:07 am
Forum: Releases
Topic: Version 0.5.1
Replies: 30
Views: 23892

Re: Version 0.5.1

currently gameplay is grinding only, mp wont keep players if there is nothing to do, i just cant see any reason to "play" current version of factorio, edge tech progression done by 1 hour grinding and then there is nothing to do, placing over 9999 inserters all around is not fun. there is ...
by RawCode
Mon Jun 17, 2013 1:19 pm
Forum: Releases
Topic: Version 0.5.1
Replies: 30
Views: 23892

Re: Version 0.5.1

Galactic civilizations or Fallen Enchantress
what about fallout? what about assasins creed? witcher?

many actually good games are SP, this is not "issue", much more better to invest time into gameplay improvements
by RawCode
Fri Jun 14, 2013 8:01 am
Forum: Ideas and Suggestions
Topic: Option to deal with korean research system
Replies: 7
Views: 14295

Re: Option to deal with korean research system

i craft nothing by hand as soon as assembly line unlocked, but crafting tech packs only plain stupid.
by RawCode
Fri Jun 14, 2013 6:23 am
Forum: Releases
Topic: Midterm goal
Replies: 19
Views: 23691

Re: Midterm goal

mp\coop is very valueble feature but without pvp and with currently extremely limited gameplay it will be obsolete, there is nothing to do, just mindless grinding of tech packs, no tactical or strategic weapons, no real advancement in tech.

it's very smart to postnote MP and focus on actual gameplay.
by RawCode
Thu Jun 13, 2013 7:49 am
Forum: Ideas and Suggestions
Topic: Option to deal with korean research system
Replies: 7
Views: 14295

Re: Option to deal with korean research system

1) Randomness part defined by random seed (read some knuth), storing seed inside replay data will allow to produce consistent results in replay, in machine independant way, soo replay will be always same if implemented properly. Why you ignore randomness part of world generation? 2) Motivation? who ...
by RawCode
Wed Jun 12, 2013 2:51 pm
Forum: Ideas and Suggestions
Topic: Option to deal with korean research system
Replies: 7
Views: 14295

Option to deal with korean research system

I "play" factorio right from first public version and notice no improvements at research part of game, it was mindless grinding at begining, it still mindless grinding. Entire meaning of current research "system": To research A you must do B X times, this will cost Y seconds per ...

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