Search found 76 matches

by Trucario
Mon Apr 28, 2014 9:34 pm
Forum: Implemented Suggestions
Topic: Expedite the translation of all the languages
Replies: 8
Views: 2380

Re: Expedite the translation of all the languages

The problem with fan translation is that it can take quite a while before reaching decent quality, and the devs would still be accountable for any offensive content. On the other hand, professional translators cost an arm (per line), so indies often can't afford decent ones. Factorio can be easily ...
by Trucario
Mon Apr 28, 2014 7:55 pm
Forum: Spread the Word
Topic: Spreated the Word in Spain.
Replies: 2
Views: 6596

Spreated the Word in Spain.

I posted the game here: http://www.forocoches.com/foro/showthread.php?p=161821080#post161821080 I hope that help you team! (Forocoches.com is the 1# trafic web page in Spain). I will edit if I made succes spreading the word... Begining: http://i.gyazo.com/989bed6238c274027a46a4e26d041e16.png Success...
by Trucario
Mon Apr 28, 2014 7:21 pm
Forum: General discussion
Topic: Trailer release on Labour Day, hmm?
Replies: 6
Views: 2596

Re: Trailer release on Labour Day, hmm?

I take my hat off. :shock:

Amazing.

Kovarex, I vote for this ;).
by Trucario
Mon Apr 28, 2014 12:55 pm
Forum: Implemented Suggestions
Topic: Expedite the translation of all the languages
Replies: 8
Views: 2380

Re: Expedite the translation of all the languages

Sedado77 wrote:I volunteer to translate to spanish, it being my native language and all xD
BUT i'd still like it better in english :)
+1. Same here.
by Trucario
Sun Apr 27, 2014 12:48 am
Forum: Implemented Suggestions
Topic: Expedite the translation of all the languages
Replies: 8
Views: 2380

Expedite the translation of all the languages

After participate in the translation of another indie game (Space engineers) I saw that they use a very easy way to translate all the languages: http://www.getlocalization.com/ The result is that: http://www.getlocalization.com/SpaceEngineers/ http://i.gyazo.com/adfdce52e673eeb03b297db5ea9fb202.png ...
by Trucario
Mon Jan 27, 2014 9:48 pm
Forum: Ideas and Suggestions
Topic: Factorio MMO [Idea]
Replies: 19
Views: 7475

Re: Factorio MMO [Idea]

BurnHard wrote:Sounds very thrilling, but also hm devastating, if your 20h-build base gets raided by 20 other players :D
Its the risk. So Factorio world would be divided by "realms" and clans who cooperate for the survival.
by Trucario
Mon Jan 27, 2014 9:46 pm
Forum: Ideas and Suggestions
Topic: Factorio MMO [Idea]
Replies: 19
Views: 7475

Re: Factorio MMO [Idea]

An ongoing world with lots players would be awesome ofc, but i wonder how it will go when resources run out in starting area's of the map, and it would probably take allot of a server to handle that much players. I guess private servers where you play with some friends, or a public 2-20 player slot...
by Trucario
Mon Jan 27, 2014 8:51 pm
Forum: Ideas and Suggestions
Topic: Factorio MMO [Idea]
Replies: 19
Views: 7475

Factorio MMO [Idea]

When you think about factorio now, you see an spectacular Individual experience that can give you more than 50 hours (in the next oil update i think that the number of hours of gameplay will increase to more than 100). Then I will bring you my concept that I think that it could work; Apart of adding...
by Trucario
Thu Jan 16, 2014 2:00 pm
Forum: Translations
Topic: Spanish translation (contribution)
Replies: 45
Views: 28954

Re: Spanish translation (contribution)

kovarex wrote:Hi I can update it just partially, because the Campaigns are now different in 0.8 versions, so it doesn't match.
Give me the Link of the 0.8 so I can be able to tranlate it.
by Trucario
Fri Jan 10, 2014 7:51 pm
Forum: Translations
Topic: Spanish translation (contribution)
Replies: 45
Views: 28954

Re: Spanish translation (contribution)

The Spanish translation is updated, corrected, fixed and improved but not implemented, and its not my fault, tell that to kovarex, i think that he didnt updated the good translation into factorio.
by Trucario
Thu Jan 02, 2014 2:30 pm
Forum: General discussion
Topic: Name of the planet?
Replies: 13
Views: 12495

Re: Name of the planet?

- gamma Cephei b
by Trucario
Mon Nov 18, 2013 8:53 pm
Forum: General discussion
Topic: early expansion: how much to bring for bug hunting
Replies: 4
Views: 6668

Re: early expansion: how much to bring for bug hunting

the answer is easy, start a new game or go to another zone and start a new base.
by Trucario
Wed Nov 06, 2013 8:56 pm
Forum: Resolved Problems and Bugs
Topic: Defender capsule dont appear in the craftlist
Replies: 5
Views: 1974

Re: Defender capsule dont appear in the craftlist

Thanks! :)
Yes I began this game in factorio 0.7.0
by Trucario
Wed Nov 06, 2013 8:44 pm
Forum: Resolved Problems and Bugs
Topic: Defender capsule dont appear in the craftlist
Replies: 5
Views: 1974

Re: Defender capsule dont appear in the craftlist

Okey, there are the proofs: Combat robotics I investigated: http://gyazo.com/b72fd7c5b2cb5b94334db0705e9bc08e.png Combat robotics III investigated: http://gyazo.com/1249f2d5205e46a92280f9c1897eadf7.png And there's no defender capsule's crafting avaliable: http://gyazo.com/53098e7b305d4efce501714dee4...
by Trucario
Wed Nov 06, 2013 8:04 pm
Forum: Resolved Problems and Bugs
Topic: Defender capsule dont appear in the craftlist
Replies: 5
Views: 1974

Re: Defender capsule dont appear in the craftlist

??
I have investigated combat robotics 1,2 and 3. Later i will put here an screenshot. And I say that because I can built destroyers and distractors and those are from combat robotics 2 and 3...
by Trucario
Wed Nov 06, 2013 5:41 pm
Forum: Resolved Problems and Bugs
Topic: Defender capsule dont appear in the craftlist
Replies: 5
Views: 1974

Defender capsule dont appear in the craftlist

Savegame: https://mega.co.nz/#!Md1RDKaA!AFNsrxGIC ... xnfoA23J40

Thats weird... And because of that I cant create any type of capsule... :(
by Trucario
Mon Nov 04, 2013 6:00 pm
Forum: General discussion
Topic: End game objective?
Replies: 10
Views: 11335

Re: End game objective?

We could made supertechs alike Tanks, ships, planes, superweapons (nuke (LOL, that could be epic) ) Satellites... Orbital strike, solar energy with satellites hmmm all of that can be posible in factorio because is based in the future. Another ideas.. we could add robots, androids, autobuilders, auto...
by Trucario
Sun Nov 03, 2013 1:50 pm
Forum: General discussion
Topic: Clean or Dirty?
Replies: 30
Views: 15265

Re: Clean or Dirty?

I only have solars and accumulators, and I dont care about the efficientcy, my base is surrounded by laser turrets and I have 10 or more beacons with productivity and speed modules, and every machine has a productivity 3 and speed 3 module. How? With 1400 solar panels and 1500 accumulators and 5 lay...
by Trucario
Thu Oct 31, 2013 9:39 pm
Forum: Ideas and Suggestions
Topic: Suggestion: Boxing machine.
Replies: 1
Views: 2313

Suggestion: Boxing machine.

So, today after look how my factory how was going on, I though about the posibility of the existence of a machine that compress the items in boxes for improve the transport. http://gyazo.com/4e3d95ac84a4537b9fd20142a814b526.png My factory is slow even with the very fast transport belt. But What if i...
by Trucario
Thu Oct 31, 2013 2:41 pm
Forum: General discussion
Topic: Trailer RFC
Replies: 18
Views: 17066

Re: Trailer RFC

Epic.

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