Search found 694 matches
- Fri Apr 24, 2015 9:11 am
- Forum: General discussion
- Topic: So I wanted this game on steam so bad... Now I feel sick.
- Replies: 15
- Views: 11362
Re: So I wanted this game on steam so bad... Now I feel sick.
I personally see nothing wrong with having the possibility of paid mods. The money could motivate some the modders to make very special products. As long as the mods can be also for free as before. What I find wrong is the steam getting 75%. I guess I already told that we are not planning to use th...
- Fri Apr 24, 2015 8:46 am
- Forum: General discussion
- Topic: Something funny I've noticed
- Replies: 6
- Views: 4012
Re: Something funny I've noticed
Oh well, it depends really. I always build solid boxes and fortified stations. The idea of empty, spaced out defense line which is only working because of the limited AI of the attacker is uncomfortable for me.
- Fri Apr 24, 2015 8:27 am
- Forum: General discussion
- Topic: So I wanted this game on steam so bad... Now I feel sick.
- Replies: 15
- Views: 11362
Re: So I wanted this game on steam so bad... Now I feel sick.
Damn, "behtesda providing great modding support"? MOre like bethesda can't get its shit together since fo3 and modders have to correct and replace and polish the shit bethesda is too lazy to do for free. And now, we will get an era of paid mods? SHit, DLC and preorder I can understand in s...
- Fri Apr 24, 2015 8:23 am
- Forum: Technical Help
- Topic: CPU utilization help
- Replies: 8
- Views: 3517
Re: CPU utilization help
Dude, zou have either something wrong with zour setup, or an extremelz large map. It|s impossible to get such performance with factorio on that CPU unless you have a month of gameplaz in one savefile. Well, the word "large" is rather subjective, so i'll just link you my map lol its a olde...
- Thu Apr 23, 2015 8:08 pm
- Forum: Technical Help
- Topic: CPU utilization help
- Replies: 8
- Views: 3517
Re: CPU utilization help
Dude, zou have either something wrong with zour setup, or an extremelz large map. It|s impossible to get such performance with factorio on that CPU unless you have a month of gameplaz in one savefile.
- Thu Apr 23, 2015 4:22 pm
- Forum: General discussion
- Topic: Silly thoughts about Science Packs
- Replies: 25
- Views: 13339
Re: Silly thoughts about Science Packs
0_o that's one way of looking at minecraft crafting system here
- Wed Apr 22, 2015 6:38 pm
- Forum: Balancing
- Topic: Research to boost Gun Turret range
- Replies: 11
- Views: 19028
Re: Research to boost Gun Turret range
I can also imagine that laser "projectiles" could miss fast targets - so at some point, massing laser is not efficient anymore, but a combo of laser + gun deals with all thinkable biter attack force composition - laser turrets for the long-ranged spitters and the bigger, slower biters, and...
- Wed Apr 22, 2015 5:15 pm
- Forum: General discussion
- Topic: Silly thoughts about Science Packs
- Replies: 25
- Views: 13339
Re: Silly thoughts about Science Packs
That's a fun intepretation of the system, I love it
- Wed Apr 22, 2015 1:47 pm
- Forum: Balancing
- Topic: Research to boost Gun Turret range
- Replies: 11
- Views: 19028
Re: Research to boost Gun Turret range
Well then, ssilk, i know you have solid experience in factorio, I think I am going to enjoy the discussion with you. Can you suggest a situation, where the said setup would actually be useful, and not just a justification of existance? The turrets have no priority setup, so you can not use gun turre...
- Tue Apr 21, 2015 7:30 am
- Forum: Balancing
- Topic: Research to boost Gun Turret range
- Replies: 11
- Views: 19028
Re: Research to boost Gun Turret range
I think that issue is as old as there are laser turrets existing. IMHO, that IS and issue, since since the laser turrets were added, I just Ignore biters attacks and deal with them manually while I rush for lasers. The gun turrets right now have sadly no place in my base, while the idea of deliverin...
- Mon Mar 23, 2015 7:17 am
- Forum: Duplicates
- Topic: [0.11.19] Tank can't turn when not moving.
- Replies: 2
- Views: 3476
- Sun Mar 15, 2015 6:48 pm
- Forum: Show your Creations
- Topic: 50 train map
- Replies: 15
- Views: 18273
Re: 50 train map
Great tip on map generation, thx!
- Sat Jun 28, 2014 12:56 pm
- Forum: News
- Topic: Friday Facts #40
- Replies: 73
- Views: 46719
Re: Friday Facts #40
You know, I hate forums. I am disgusted by the whole idea of forums. But you guys actually do manage to get me write a reply. Excellent, so the very first thing you write is an insult to all of us here, and then you continue to attack someone for asking about a female character too even to the poin...
- Sat Jun 28, 2014 12:25 pm
- Forum: News
- Topic: Friday Facts #40
- Replies: 73
- Views: 46719
Re: Friday Facts #40
You know, I hate forums. I am disgusted by the whole idea of forums. But you guys actually do manage to get me write a reply. This whole gender thing - you know what it is? It is cancer. You are the cancer of the gaming industry. You really can not play for a male character and request a female/adro...