Search found 515 matches

by FactorioBot
Fri Oct 27, 2023 11:00 am
Forum: News
Topic: Friday Facts #382 - Logistic groups
Replies: 230
Views: 37398

Friday Facts #382 - Logistic groups

by FactorioBot
Fri Oct 20, 2023 11:00 am
Forum: News
Topic: Friday Facts #381 - Space Platforms
Replies: 209
Views: 44231

Friday Facts #381 - Space Platforms

by FactorioBot
Thu Oct 19, 2023 9:15 am
Forum: Releases
Topic: Version 1.1.94
Replies: 0
Views: 10069

Version 1.1.94

Bugfixes Fixed that inserters would stop working when interacting with fluid-producing machines in some cases. (https://forums.factorio.com/108996) Use the automatic updater if you can (check experimental updates in other settings) or download full installation at http://www.factorio.com/download/e...
by FactorioBot
Tue Oct 17, 2023 5:37 pm
Forum: Releases
Topic: Version 1.1.93
Replies: 0
Views: 6471

Version 1.1.93

Minor Features Added "--nogamepad" command line option to disable gamepad(controller) detection and support. Changes Disabled support for .voc audio files for Allegro audio backend. Bugfixes Fixed that selection tool with "cancel-deconstruct", "cancel-upgrade" or "...
by FactorioBot
Fri Oct 13, 2023 11:00 am
Forum: News
Topic: Friday Facts #380 - Remote view
Replies: 181
Views: 31755

Friday Facts #380 - Remote view

by FactorioBot
Fri Oct 06, 2023 11:00 am
Forum: News
Topic: Friday Facts #379 - Abstract rewiring
Replies: 153
Views: 27547

Friday Facts #379 - Abstract rewiring

by FactorioBot
Mon Sep 25, 2023 7:37 pm
Forum: Releases
Topic: Version 1.1.92
Replies: 17
Views: 14681

Version 1.1.92

Minor Features Added a notification when a technology is researched. Added /enable-research-queue console command to enable the research queue without disabling achievements. Changes The research queue is enabled by default for new games. Bugfixes Fixed that pumpjacks would not show the correct sta...
by FactorioBot
Fri Sep 22, 2023 11:00 am
Forum: News
Topic: Friday Facts #377 - New new rails
Replies: 217
Views: 51650

Friday Facts #377 - New new rails

by FactorioBot
Wed Sep 13, 2023 2:41 pm
Forum: Releases
Topic: Version 1.1.91
Replies: 0
Views: 9372

Version 1.1.91

Bugfixes Fixed that updating a mod would re-download all of its dependencies if they were not enabled. (https://forums.factorio.com/108481) Fixed that Build control was allowing binding to controller buttons that would not work. (https://forums.factorio.com/106132) Fixed (again) dump commands not w...
by FactorioBot
Fri Sep 08, 2023 11:00 am
Forum: News
Topic: Friday Facts #375 - Quality
Replies: 805
Views: 135612

Friday Facts #375 - Quality

by FactorioBot
Thu Sep 07, 2023 8:52 am
Forum: Releases
Topic: Version 1.1.90
Replies: 6
Views: 9154

Version 1.1.90

Changes Removed option to capture system mouse cursor when using a controller due to it breaking touch screen input. The temporary virtual cursor shown when using the mouse in controller input mode will now disappear when a controller stick is moved instead of after 1.5 seconds (https://forums.fact...
by FactorioBot
Fri Sep 01, 2023 11:00 am
Forum: News
Topic: Friday Facts #374 - Smarter robots
Replies: 207
Views: 44289

Friday Facts #374 - Smarter robots

by FactorioBot
Fri Aug 25, 2023 11:05 am
Forum: News
Topic: Friday Facts #373 - Factorio: Space Age
Replies: 267
Views: 72998

Friday Facts #373 - Factorio: Space Age

by FactorioBot
Wed Aug 16, 2023 5:25 pm
Forum: Releases
Topic: Version 1.1.89
Replies: 6
Views: 10266

Version 1.1.89

Features Migrated the prototype modding documentation from the wiki to the docs website, enabling a more advanced presentation, an offline version, and machine-readability of the underlying format. They can be found at https://lua-api.factorio.com/latest/index-prototype.html. Minor Features Added c...
by FactorioBot
Thu Jul 20, 2023 6:38 pm
Forum: Releases
Topic: Version 1.1.88
Replies: 0
Views: 9581

Version 1.1.88

Changes Automatic UI scale on Steam Deck will never be lower than 100% Steam on-screen keyboard will automatically appear on Steam Deck and in Steam Big Picture mode when using a controller. Bugfixes Fixed that notch slider tooltips would not show in some cases. (https://forums.factorio.com/107602)...
by FactorioBot
Tue Jul 04, 2023 11:53 am
Forum: Releases
Topic: Version 1.1.87
Replies: 10
Views: 15191

Version 1.1.87

Minor Features Changed --dump-data to write infinite values as the string "inf" and "-inf". Bugfixes Fixed LuaGameScript::check_prototype_translations() did not work correctly for manual localised strings with parameters. (https://forums.factorio.com/107573) Fixed it was possibl...
by FactorioBot
Wed Jun 28, 2023 5:17 pm
Forum: Releases
Topic: Version 1.1.86
Replies: 3
Views: 8087

Version 1.1.86

Minor Features It is now possible to blueprint entities of friendly forces. Changes "Pick up items" will no longer fire at the same time as other actions. This fixes character picking up items when flipping blueprints. (https://forums.factorio.com/106680) Bugfixes Fixed not being able to ...
by FactorioBot
Fri Jun 16, 2023 6:00 pm
Forum: Releases
Topic: Version 1.1.85
Replies: 0
Views: 8806

Version 1.1.85

Changes Allow "Pick up items" and "Drop items" actions to be fired at the same time as other actions, in keyboard and mouse mode. (https://forums.factorio.com/106680) Bugfixes Fixed "Enter/leave vehicle" shortcut never allowing other shortcuts to use the same key combi...

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