Search found 26 matches
- Mon Jul 18, 2016 12:15 pm
- Forum: Pending
- Topic: [0.13.9] [Pending] crash on server timeout during saving
- Replies: 1
- Views: 934
[0.13.9] [Pending] crash on server timeout during saving
Steps to reproduce: connect to a multiplayer server server starts timing out hit escape and try to save wait for server to completely time out A message box pops up (about the server timing out and the game not being able to continue) Tadah, unhandled exception! Logfile: Sorry, it was overwritten.
- Fri Jul 24, 2015 5:43 pm
- Forum: Off topic
- Topic: Help Finding C++ Tutorial
- Replies: 3
- Views: 9223
Re: Help Finding C++ Tutorial
I'd argue that a guy making a videogame(?) is not what you want to be looking at when you want to learn C++. What you want to look into is simple tutorials telling you how to do stuff like simple input/output followed by you doing some testing to see what works and what doesn't, doing some fizz buzz...
- Fri Jul 24, 2015 3:13 pm
- Forum: Implemented Suggestions
- Topic: Visuals for Combinators
- Replies: 17
- Views: 25693
Re: Visuals for Combinators
I support this thread. Mad props if the detailed info stuff is exposed to modders so they themselves can add arrows onto their mod buildings/parts/whathaveya. In the meantime, the side of the combinator closest to the sign (ie. ">" or "=", etc) is the output. I suppose that's how...
- Fri Jul 24, 2015 3:06 pm
- Forum: General discussion
- Topic: combinators hard to see?
- Replies: 3
- Views: 5321
Re: combinators hard to see?
I remembered it by the mnemonic of 'RGB'. Red goes at the top, Green on the bottom. I would say yes. What he said. Mad props if mods can use this to draw arrows on their mods for reasons. Anyhow, why doesn't factorio vanilla have a high-contrast mode (yet)? Maybe for the visually impaired or for tho...
- Thu Jul 23, 2015 9:01 am
- Forum: Resolved Problems and Bugs
- Topic: [0.12.0] Game crash upon equiping ammo and handgun
- Replies: 1
- Views: 669
Re: [0.12.0] Game crash upon equiping ammo and handgun
If you're doing the campaign? Second level?
Yeah. I can confirm it happens here too.
(Win 7 x64, Factorio 0.12 x64)
Yeah. I can confirm it happens here too.
(Win 7 x64, Factorio 0.12 x64)
- Thu Jul 23, 2015 5:21 am
- Forum: General discussion
- Topic: combinators hard to see?
- Replies: 3
- Views: 5321
combinators hard to see?
Let your voice be known! As much as I like the new functionality the arithmatic and decider combinators bring to Factorio... Determining which one is which is a PITA, especially when dealing with a large number of logic components. Is there a high-contrast/debug-vision mode in (vanilla) Factorio for...