Search found 436 matches

by Lee_newsum
Wed Mar 16, 2016 8:31 am
Forum: Resolved Problems and Bugs
Topic: [12.26][steam][Twinsen]Rocket silo not working
Replies: 3
Views: 1577

Re: [12.26][steam]{Win-64}Rocket silo not working

Your savegame is missing control.lua. Did you make this map in the map editor? If so, that is the reason. Maps made in the map editor do not have the freeplay scripts. But it will be fixed fixed in 0.13 - Loading a scenario without control.lua will automatically load the freeplay game mode scripts....
by Lee_newsum
Mon Mar 14, 2016 2:54 pm
Forum: Resolved Problems and Bugs
Topic: [12.26][steam][Twinsen]Rocket silo not working
Replies: 3
Views: 1577

[12.26][steam][Twinsen]Rocket silo not working

Rocket silo not working wen sent off.
it is not counting.

P.s. you like my map?
by Lee_newsum
Wed Mar 02, 2016 4:56 pm
Forum: Technical Help
Topic: Steam were is the mod file?
Replies: 2
Views: 1035

Re: Steam were is the mod file?

Thanks you
by Lee_newsum
Wed Mar 02, 2016 4:50 pm
Forum: Technical Help
Topic: Steam were is the mod file?
Replies: 2
Views: 1035

Steam were is the mod file?

Steam were is the mod file :?:
windows 10
by Lee_newsum
Tue Mar 01, 2016 12:57 pm
Forum: Resolved Problems and Bugs
Topic: [0.12.24][steam][windows 10] Science pack 3 not filling up
Replies: 9
Views: 5047

Re: [0.12.24][steam][windows 10] Science pack 3 not filling up

some what, if you have a Research with 4 red, green and blue science packs and 2 labs.

you put 1 red, green and blue science packs in lab1
and then add 2 red, green and blue science packs in lab2
lab2 looks like it has not done (eat) the 3nd set of red, green and blue science packs.
by Lee_newsum
Tue Mar 01, 2016 11:26 am
Forum: Resolved Problems and Bugs
Topic: [0.12.24][steam][windows 10] Science pack 3 not filling up
Replies: 9
Views: 5047

[0.12.24][steam][windows 10] Science pack 3 not filling up

Science pack 3 (blue) is not filling up the bar it is like the bar is 1000 but the Science pack 3 is 999.9

I have 10 labs I put 9 in 4 of them and 1 I put I in it, lab 2,3,4,5 had looks like full bars(see pick)
by Lee_newsum
Mon Feb 22, 2016 10:18 pm
Forum: Questions, reviews and ratings
Topic: Bug Reports
Replies: 200
Views: 93580

Re: Bug Reports

I get this from loading a save game I just save.

Edit loading with the mod and then add it back in fix it so far so good.
Edit2: new game and add it a game works but not loading it with a game with the mod in. :(
by Lee_newsum
Mon Feb 22, 2016 3:58 pm
Forum: News
Topic: Friday Facts #126 - Steam Status II and Trains Stuff
Replies: 69
Views: 37367

Re: Friday Facts #126 - Steam Status II and Trains Stuff

so with all the new windows/tads are we go to get "Logistic network, Storage Infoscreen" in 0.13 :?: :?: :?: :?:

https://forums.factorio.com/forum/vie ... f=6&t=2583
by Lee_newsum
Tue Nov 17, 2015 7:50 pm
Forum: General discussion
Topic: Performance test: basic belts vs underground belts
Replies: 25
Views: 34584

Re: Performance test: basic belts vs underground belts

My test useing this map system intel I5-2400 3.10 Cores: 4, 32bit, 4GB RAM, Win7, factorio 0.12.17 load map FPS/UPS= 60.3/179.6 Entity update: 0.420/0.206/0.576 underground belts man zoom out FPS/UPS= 26.5/79.4 Entity update: 11.622/8.891/15.749 min zome in FPS/UPS= 28.4/85.3 Entity update: 11.319/8...
by Lee_newsum
Mon Nov 16, 2015 7:33 pm
Forum: News
Topic: Friday Facts #112 - Better noise
Replies: 63
Views: 45087

Re: Friday Facts #112 - Better noise

The problem with using lot of cores is, that we can't do it. The game needs to generate the map slow enough, to make it still smooth on the worst computer we want to support. We can't generate faster on faster computers, as the game needs to be deterministic. Considering this argument, optimising i...
by Lee_newsum
Sun Nov 08, 2015 11:25 am
Forum: General discussion
Topic: Biters and neutral items?
Replies: 0
Views: 3921

Biters and neutral items?

There are 3 Owner Player, Enemy and Neutral. Some thinks thay can do a item Kill it/Attack it, minable and Operable. so for the Player. Player item Kill it/Attack it; yes Player Item minable; yes Player Operable; yes Enemy item Kill it/Attack it; yes Enemy Item minable; no Enemy Operable; no Neutral...
by Lee_newsum
Sat Nov 07, 2015 7:56 am
Forum: General discussion
Topic: Opinion on Fuel cubes?
Replies: 12
Views: 19446

Re: Opinion on Fuel cubes?

One more think you may like to for a new map is to NOT have solar farms(NO Solar Panel) this will add some think new to this game as macking Electricity use fuel so fuel cubes/block are best for that, as coal is a most have for Plastic Bars. next Steel Furnace or Electric Furnace? Steel Furnace use ...
by Lee_newsum
Fri Oct 30, 2015 8:52 pm
Forum: Maps and Scenarios
Topic: [0.10.9]island hoping map (0.3.0)
Replies: 37
Views: 41292

Re: [0.10.9]island hoping map (0.3.0)

"There were not many coal resources, and I ran out early, but there were so many trees that I just ran my trains off wood."
that was the plan coal was for Plastic bar.

did you like the Mixed resource island?
by Lee_newsum
Fri Oct 30, 2015 8:33 pm
Forum: Maps and Scenarios
Topic: [0.10.9]island hoping map (0.3.0)
Replies: 37
Views: 41292

Re: [0.10.9]island hoping map (0.3.0)

looks like you had fun with my map if i may ask what you like and what you did not like on this map?

I put a Railway all the way around the in side. :)
by Lee_newsum
Fri Oct 30, 2015 8:20 pm
Forum: General discussion
Topic: Technology pictures What you think thay are?
Replies: 5
Views: 10882

Re: Technology pictures What you think thay are?

01 Turrets 02 Modular Power armor 03 Automated construction (Blueprints and Deconstruction planner) 04 Automated rail transportation 05 Automation 06 Automobilism 07 ? 08 Combat robot damage 09 Battery equipment 10 Combat robotics shooting speed (new tech) 11 Portable fusion reactor(i think) 12 Logi...
by Lee_newsum
Fri Oct 30, 2015 8:19 pm
Forum: General discussion
Topic: Technology pictures What you think thay are?
Replies: 5
Views: 10882

Technology pictures What you think thay are?

There is 87 of them name them? or what you think thay are?
Image
by Lee_newsum
Thu Oct 29, 2015 8:30 pm
Forum: Won't fix.
Topic: [0.12.x] [Michal] Game not detecting GPU properly when not using opengl
Replies: 15
Views: 23982

Re: [0.12.x] Game not detecting GPU properly when not using opengl

One think to add to this wen you go to stem, stem add some "thing" inbetreen the game and the OS. if the games are locked/can not be play with stem this can mack game unplayer, as it all way find the on CPU GPU. i have 4 games like this stoping the CPU GPU fixs 3 of them so it is a good th...
by Lee_newsum
Tue Oct 20, 2015 6:25 pm
Forum: Show your Creations
Topic: Bob's Mods + Multi-ore Smelting + Passive Logistical Loop
Replies: 2
Views: 7837

Re: Bob's Mods + Multi-ore Smelting + Passive Logistical Loop

The big bug with this is the "Logistical Loop" as you can full up the belt with the over ores.
by Lee_newsum
Wed Oct 07, 2015 6:43 pm
Forum: General discussion
Topic: About early game motivation
Replies: 17
Views: 19893

Re: About early game motivation

@Peter34 like to add some more to your list 4. mack the bigs facto thay can. 5. mack the bigs pollution thay can(i like this one). 6 and 7 mack the samll one of 4 and 5. 8 look at all the post in Show your Creations. all them posts can get you to do some think new because you did not no you can do t...

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