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[0.12.1][posila] Odd bug when spitters get stuck

Posted: Sun Jul 26, 2015 5:18 am
by Buggi
Sometimes a group of enemies get stuck on a group of trees. They're sprites start to go crazy, but that's not the bug.

I noticed my base was getting attacked from something, but I have a very very large area clear with everything covered with radar and no enemies.

So I followed the spitter projectile back to its origin and sure enough there was a group of them stuck on some trees and somehow one of their projectiles was traveling hundreds of 'squares' into my base. It took me literally 5 minutes just to get to them from my base.

I'll try to record a video of it happening next time.

Re: [0.12.1] Odd bug when spitters get stuck

Posted: Sun Jul 26, 2015 9:54 am
by MF-
Or, if it's reproducible,
attach the map for the devs to inspect when it happens.

Re: [0.12.1][posila] Odd bug when spitters get stuck

Posted: Mon Jul 27, 2015 2:20 pm
by slpwnd
Looks very similar as an issue with laser projectile travelling across the map into nowhere we had in 0.12.0. We are looking into this=))

Re: [0.12.1][posila] Odd bug when spitters get stuck

Posted: Mon Jul 27, 2015 4:07 pm
by posila
Thanks for the report.
Do you play with mods?