[0.13.3] - headless broken - Error Util.cpp:57: No such node

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tacgnol
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[0.13.3] - headless broken - Error Util.cpp:57: No such node

Post by tacgnol »

factorio@gundabad:/home/tacgnol$ cd '/opt/factorio-init'
factorio@gundabad:/opt/factorio-init$ source ./config
factorio@gundabad:/opt/factorio-init$ echo $INVOCATION
/opt/factorio/bin/x64/factorio --config /opt/factorio/config/config.ini --port 34197 --start-server-load-latest --server-settings /opt/factorio/data/server-settings.json --autosave-interval 10 --autosave-slots 3 --latency-ms 250 --allow-commands admin-only
factorio@gundabad:/opt/factorio-init$
factorio@gundabad:/opt/factorio-init$
factorio@gundabad:/opt/factorio-init$ $INVOCATION
0.000 2016-07-01 14:59:24; Factorio 0.13.3 (build 22991, linux64, headless)
0.047 Operating system: Linux (Ubuntu 16.04)
0.047 Program arguments: "/opt/factorio/bin/x64/factorio" "--config" "/opt/factorio/config/config.ini" "--port" "34197" "--start-server-load-latest" "--server-settings" "/opt/factorio/data/server-settings.json" "--autosave-interval" "10" "--autosave-slots" "3" "--latency-ms" "250" "--allow-commands" "admin-only"
0.047 Read data path: /opt/factorio/data
0.047 Write data path: /opt/factorio
0.047 Binaries path: /opt/factorio/bin
0.057 Running in headless mode
0.058 Loading mod core 0.0.0 (data.lua)
0.062 Loading mod base 0.13.3 (data.lua)
0.146 Checksum for core: 714099156
0.146 Checksum for mod base: 3065127710
0.518 Custom inputs active: 0
0.519 Factorio initialised
0.520 Error Util.cpp:57: No such node (application_version)
other people in irc seems to have the same issue.

MrGoodbits
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Re: [0.13.3] - headless broken - Error Util.cpp:57: No such node

Post by MrGoodbits »

I also am unable to launch 0.13.3 headless. Ubuntu 16.04 server.

I also tried to update the autoupdate update.zip and it failed with error:

Code: Select all

 ./factorio --apply-update update.zip
   0.000 2016-07-01 12:11:02; Factorio 0.13.2 (Build 22949, linux64, headless)
   0.101 Operating system: Linux (Ubuntu 16.04)
   0.101 Program arguments: "./factorio" "--apply-update" "update.zip"
   0.101 Read data path: /home/factorio/factorio_goodbits/data
   0.101 Write data path: /home/factorio/factorio_goodbits
   0.101 Binaries path: /home/factorio/factorio_goodbits/bin
   0.121 Running in headless mode
   0.125 Loading mod core 0.0.0 (data.lua)
   0.132 Loading mod base 0.13.2 (data.lua)
   0.301 Checksum for core: 1399339455
   0.301 Checksum for mod base: 234403436
   0.909 Custom inputs active: 0
   0.909 Info Updater.cpp:751: Downloading https://www.factorio.com/updater/get-available-versions?username=MrGoodbits&token=<private>&apiVersion=2
   1.634 Some core updates would be reachable if experimental updates were enabled.
   1.634 0 packages available to download (experimental updates disabled).
   1.637 Factorio initialised
   1.638 Info Updater.cpp:390: Applying update update.zip
   2.035 Error Util.cpp:57: File /home/factorio/factorio_goodbits/bin/x64/factorio has unexpected content
   2.047 Goodbye

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Androkai
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Re: [0.13.3] - headless broken - Error Util.cpp:57: No such node

Post by Androkai »

Same here with Debian Jessie

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HanziQ
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Re: [0.13.3] - headless broken - Error Util.cpp:57: No such node

Post by HanziQ »

Workaround until 0.13.4: viewtopic.php?f=3&t=27873

Oxyd
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Re: [0.13.3] - headless broken - Error Util.cpp:57: No such node

Post by Oxyd »

Fixed in 0.13.4.

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