[14.9] Crash after desync (Linux headl.)

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Vicus
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Posts: 4
Joined: Wed Sep 28, 2016 11:49 am
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[14.9] Crash after desync (Linux headl.)

Post by Vicus »

Log:
factorio-previous.log
(20.13 KiB) Downloaded 95 times
mods and save: https://drive.google.com/open?id=0By6wh ... TdvQTRPSWc
Crafting Belt Sorter, placing it, click on any cell in Belt Sorter Filter dialog... First - desync, second - server is not responding.
Contacted with mod author, but he can't reproduce it without headless server and assumes, that problem is headless server specific... https://github.com/judos/beltSorter/issues/16

Loewchen
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Re: [14.9] Crash after desync (Linux headl.)

Post by Loewchen »

There is a fix related to crashes after desyncs, so I assume this will be fixed in 14.10. If it happens in 14.10 again let me know then ill reopen this and we can compare the old and new report.
The desync itself is, as you already mentioned mod related and therefore needs to be fixed by the author.

PS.: Can you produce the desync reliably when you edit that entity or is it hit and miss?

Code: Select all

   0.000 2016-09-28 00:58:08; Factorio 0.14.9 (build 24809, linux64, headless)
   0.000 Operating system: Linux
   0.000 Program arguments: "/home/factorio/factorio/bin/x64/factorio" "--config" "/home/factorio/factorio/config/config.ini" "--port" "34197" "--start-server-load-latest" "--server-settings" "/home/factorio/factorio/data/server-settings.json" "--autosave-interval" "5" "--autosave-slots" "3" "--allow-commands" "admins-only" 
   0.000 Read data path: /home/factorio/factorio/data
   0.000 Write data path: /home/factorio/factorio
   0.000 Binaries path: /home/factorio/factorio/bin
   0.011 System info: [CPU: Intel(R) Xeon(R) CPU           E5620  @ 2.40GHz, 4 cores, RAM: 1839MB]
   0.012 Running in headless mode
   0.060 Loading mod core 0.0.0 (data.lua)
   0.065 Loading mod base 0.14.9 (data.lua)
   0.183 Loading mod Additional-Turret 0.0.8 (data.lua)
   0.315 Loading mod Advanced-Logistics 0.1.3 (data.lua)
   0.424 Loading mod air-filtering 0.4.1 (data.lua)
   0.522 Loading mod beltSorter 0.3.2 (data.lua)
   0.625 Loading mod Big_Brother 0.3.3 (data.lua)
   0.777 Loading mod bobinserters 0.14.0 (data.lua)
   0.895 Loading mod boblibrary 0.14.2 (data.lua)
   1.017 Loading mod Factorissimo 0.2.0 (data.lua)
   1.167 Loading mod Flow Control 2.1.1 (data.lua)
   1.292 Loading mod Force Fields 1.0.10 (data.lua)
   1.438 Loading mod hardCrafting 0.5.0 (data.lua)
   1.581 Loading mod Large-Chests 14.0.13 (data.lua)
   1.717 Loading mod manual-inventory-sort 1.5.1 (data.lua)
   1.883 Loading mod military-extended 1.0.6 (data.lua)
   2.014 Loading mod Orbital Ion Cannon 1.4.4 (data.lua)
   2.147 Loading mod personal-roboport-switch 0.1.3 (data.lua)
   2.314 Loading mod Reactors 1.0.0 (data.lua)
   2.448 Loading mod ShuttleTrain 1.1.4 (data.lua)
   2.607 Loading mod Tank Wagon 1.0.3 (data.lua)
   2.741 Loading mod electric-vehicles 0.3.4 (data.lua)
   2.910 Loading mod wireless-charging 0.3.3 (data.lua)
   3.053 Loading mod Big_Brother 0.3.3 (data-updates.lua)
   3.196 Loading mod bobinserters 0.14.0 (data-updates.lua)
   3.383 Loading mod hardCrafting 0.5.0 (data-updates.lua)
   3.525 Loading mod manual-inventory-sort 1.5.1 (data-updates.lua)
   3.667 Loading mod Orbital Ion Cannon 1.4.4 (data-updates.lua)
   3.835 Loading mod hardCrafting 0.5.0 (data-final-fixes.lua)
   3.980 Loading mod personal-roboport-switch 0.1.3 (data-final-fixes.lua)
   4.130 Checksum for core: 1620335853
   4.130 Checksum for mod base: 1378211439
   4.130 Checksum for mod Additional-Turret: 1022239775
   4.130 Checksum for mod Advanced-Logistics: 1550794240
   4.130 Checksum for mod air-filtering: 2542281814
   4.130 Checksum for mod beltSorter: 2497907801
   4.130 Checksum for mod Big_Brother: 180679385
   4.130 Checksum for mod bobinserters: 2966285250
   4.130 Checksum for mod boblibrary: 617495183
   4.130 Checksum for mod boblocale: 0
   4.130 Checksum for mod electric-vehicles-lib: 0
   4.130 Checksum for mod Factorissimo: 708485668
   4.130 Checksum for mod Flow Control: 129829411
   4.130 Checksum for mod Force Fields: 340825862
   4.130 Checksum for mod hardCrafting: 2314616760
   4.130 Checksum for mod Large-Chests: 716506111
   4.130 Checksum for mod manual-inventory-sort: 1547411448
   4.130 Checksum for mod military-extended: 2713324879
   4.130 Checksum for mod Orbital Ion Cannon: 835956925
   4.130 Checksum for mod personal-roboport-switch: 661466868
   4.130 Checksum for mod Reactors: 2750942259
   4.130 Checksum for mod ShuttleTrain: 2475647514
   4.130 Checksum for mod Tank Wagon: 1207147798
   4.130 Checksum for mod wireless-charging-lib: 0
   4.130 Checksum for mod electric-vehicles: 103348019
   4.130 Checksum for mod wireless-charging: 2839580681
   4.914 Info PlayerData.cpp:45: Local player-data.json available, timestamp 1474899679
   4.914 Info PlayerData.cpp:52: Cloud player-data.json unavailable
   4.916 Custom inputs active: 0
   4.916 Info Updater.cpp:749: Downloading https://updater.factorio.com/get-available-versions?username=Vicus&token=<private>&apiVersion=2
   6.959 0 packages available to download (experimental updates disabled).
   6.962 Factorio initialised
   6.963 Info ServerSynchronizer.cpp:27: nextHeartbeatSequenceNumber(0) initialized Synchronizer nextTickClosureTick(0).
   6.963 Info ServerMultiplayerManager.cpp:636: mapTick(-1) changing state from(Ready) to(PreparedToHostGame)
   6.963 Info ServerMultiplayerManager.cpp:636: mapTick(-1) changing state from(PreparedToHostGame) to(CreatingGame)
   6.963 Loading map /home/factorio/factorio/saves/_autosave3.zip
   6.995 Info Scenario.cpp:152: Map version 0.14.9-1
   8.050 Checksum for script /home/factorio/factorio/temp/currently-playing/control.lua: 900459546
   8.058 Checksum for script __beltSorter__/control.lua: 2761539455
   8.062 Checksum for script __Big_Brother__/control.lua: 2900820270
   8.065 Checksum for script __bobinserters__/control.lua: 2307930931
   8.067 Checksum for script __electric-vehicles-lib__/control.lua: 335774325
   8.070 Checksum for script __Factorissimo__/control.lua: 841786998
   8.071 Checksum for script __Flow Control__/control.lua: 629381566
   8.075 Checksum for script __Force Fields__/control.lua: 367362003
   8.079 Checksum for script __hardCrafting__/control.lua: 184196379
   8.082 Checksum for script __manual-inventory-sort__/control.lua: 3823780262
   8.086 Checksum for script __Orbital Ion Cannon__/control.lua: 3978159867
   8.088 Checksum for script __personal-roboport-switch__/control.lua: 2389511377
   8.089 Checksum for script __Reactors__/control.lua: 2941149884
   8.091 Checksum for script __ShuttleTrain__/control.lua: 581151770
   8.093 Checksum for script __Tank Wagon__/control.lua: 2793997177
   8.095 Checksum for script __wireless-charging-lib__/control.lua: 3819119635
   8.096 Checksum for script __electric-vehicles__/control.lua: 667347234
   8.098 Checksum for script __wireless-charging__/control.lua: 1861729334
   8.129 Info PosixUDPSocket.cpp:50: Opening socket at port 34197
   8.129 Hosting game at port 34197
   8.129 Info HttpSharedState.cpp:44: Downloading https://auth.factorio.com/generate-server-padlock
   9.175 Info HttpSharedState.cpp:108: Status code: 200
   9.175 Info AuthServerConnector.cpp:106: Obtained serverPadlock for serverHash (ln5I2uZEHWTiNOkhF1fiXSmPByIpIjRY) from the auth server.
   9.175 Info ServerMultiplayerManager.cpp:636: mapTick(2250001) changing state from(CreatingGame) to(InGame)
   9.175 Info ServerRouter.cpp:592: Asking pingpong servers (pingpong1.factorio.com:34197, pingpong2.factorio.com:34197) for own address
   9.501 Info ServerRouter.cpp:505: Own address is 81.200.144.35:34197
  10.845 Info ServerMultiplayerManager.cpp:565: Matching server connection resumed
  71.841 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(80.93.106.91:64216)
  71.841 Refusing connection for address(80.93.106.91:64216). User verification is required for this game.
  73.235 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(80.93.106.91:61790)
  73.235 Refusing connection for address(80.93.106.91:61790). Unknown key:"password-missing"
  77.330 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(80.93.106.91:61793)
  77.331 Info ServerRouter.cpp:422: Replying to connectionRequest for address(80.93.106.91:61793).
  77.331 Info ServerSynchronizer.cpp:524: nextHeartbeatSequenceNumber(2025) adding peer(1)
  77.349 Info ServerMultiplayerManager.cpp:636: mapTick(2250001) changing state from(InGame) to(InGameSavingMap)
  77.382 Info ServerMultiplayerManager.cpp:720: mapTick(2250001) received stateChanged peerID(1) oldState(Ready) newState(ConnectedWaitingForMap)
  78.225 Info ServerMultiplayerManager.cpp:756: MapTick(2250001) Serving map(/home/factorio/factorio/temp/mp-save-0.zip) for peer(1) size(8379607) crc(1720418124)
  78.225 Info ServerMultiplayerManager.cpp:636: mapTick(2250001) changing state from(InGameSavingMap) to(InGame)
  78.278 Info ServerMultiplayerManager.cpp:720: mapTick(2250005) received stateChanged peerID(1) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
  80.300 Info ServerMultiplayerManager.cpp:720: mapTick(2250126) received stateChanged peerID(1) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
  81.263 Info ServerMultiplayerManager.cpp:720: mapTick(2250184) received stateChanged peerID(1) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
  81.590 Info ServerMultiplayerManager.cpp:720: mapTick(2250204) received stateChanged peerID(1) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures)
  81.590 Info GameActionHandler.cpp:2548: MapTick(2250204) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
  81.664 Info ServerMultiplayerManager.cpp:720: mapTick(2250208) received stateChanged peerID(1) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame)
 117.541 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(81.200.144.4:59708)
 117.541 Refusing connection for address(81.200.144.4:59708). User verification is required for this game.
 118.637 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(81.200.144.4:61605)
 118.637 Refusing connection for address(81.200.144.4:61605). Unknown key:"password-missing"
 125.398 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(81.200.144.4:61608)
 125.398 Info ServerRouter.cpp:422: Replying to connectionRequest for address(81.200.144.4:61608).
 125.398 Info ServerSynchronizer.cpp:524: nextHeartbeatSequenceNumber(3327) adding peer(2)
 125.401 Info ServerMultiplayerManager.cpp:636: mapTick(2252833) changing state from(InGame) to(InGameSavingMap)
 125.434 Info ServerMultiplayerManager.cpp:720: mapTick(2252833) received stateChanged peerID(2) oldState(Ready) newState(ConnectedWaitingForMap)
 126.281 Info ServerMultiplayerManager.cpp:756: MapTick(2252833) Serving map(/home/factorio/factorio/temp/mp-save-1.zip) for peer(2) size(8364634) crc(2471397804)
 126.281 Info ServerMultiplayerManager.cpp:636: mapTick(2252833) changing state from(InGameSavingMap) to(InGame)
 126.338 Info ServerMultiplayerManager.cpp:720: mapTick(2252838) received stateChanged peerID(2) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
 128.030 Info ServerMultiplayerManager.cpp:720: mapTick(2252939) received stateChanged peerID(2) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
 129.036 Info ServerMultiplayerManager.cpp:720: mapTick(2253000) received stateChanged peerID(2) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
 129.328 Info ServerMultiplayerManager.cpp:720: mapTick(2253017) received stateChanged peerID(2) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures)
 129.328 Info GameActionHandler.cpp:2548: MapTick(2253017) processed PlayerJoinGame peerID(2) playerIndex(0) mode(connect)
 129.384 Info ServerMultiplayerManager.cpp:720: mapTick(2253021) received stateChanged peerID(2) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame)
 155.210 Info ServerMultiplayerManager.cpp:720: mapTick(2254570) received stateChanged peerID(2) oldState(InGame) newState(DesyncedWaitingForMap)
 155.210 Info ServerMultiplayerManager.cpp:769: mapTick(2254570) received playerDesynced peer (2)
 155.210 Info ServerMultiplayerManager.cpp:636: mapTick(2254570) changing state from(InGame) to(InGameSavingMapForDesyncReport)
 155.277 Info ServerMultiplayerManager.cpp:720: mapTick(2254570) received stateChanged peerID(1) oldState(InGame) newState(DesyncedWaitingForMap)
 155.277 Info ServerMultiplayerManager.cpp:769: mapTick(2254570) received playerDesynced peer (1)
 156.507 Info ServerMultiplayerManager.cpp:756: MapTick(2254570) Serving map(/home/factorio/factorio/temp/mp-save-2.zip) for peer(2) size(8381061) crc(4051354852)
 156.507 Info ServerMultiplayerManager.cpp:756: MapTick(2254570) Serving map(/home/factorio/factorio/temp/mp-save-2.zip) for peer(1) size(8381061) crc(4051354852)
 156.507 Info ServerMultiplayerManager.cpp:636: mapTick(2254570) changing state from(InGameSavingMapForDesyncReport) to(InGame)
 156.581 Info ServerMultiplayerManager.cpp:720: mapTick(2254575) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedCatchingUpWithMapReadyForDownload)
 156.581 Info ServerMultiplayerManager.cpp:720: mapTick(2254575) received stateChanged peerID(1) oldState(DesyncedCatchingUpWithMapReadyForDownload) newState(DesyncedSavingLocalVariantOfMap)
 156.581 Info ServerMultiplayerManager.cpp:720: mapTick(2254575) received stateChanged peerID(2) oldState(DesyncedWaitingForMap) newState(DesyncedCatchingUpWithMapReadyForDownload)
 156.581 Info ServerMultiplayerManager.cpp:720: mapTick(2254575) received stateChanged peerID(2) oldState(DesyncedCatchingUpWithMapReadyForDownload) newState(DesyncedSavingLocalVariantOfMap)
 157.590 Info ServerMultiplayerManager.cpp:720: mapTick(2254636) received stateChanged peerID(2) oldState(DesyncedSavingLocalVariantOfMap) newState(DesyncedDownloadingMap)
 157.666 Info ServerMultiplayerManager.cpp:720: mapTick(2254640) received stateChanged peerID(1) oldState(DesyncedSavingLocalVariantOfMap) newState(DesyncedDownloadingMap)
 158.818 Info ServerMultiplayerManager.cpp:720: mapTick(2254710) received stateChanged peerID(2) oldState(DesyncedDownloadingMap) newState(DesyncedCreatingReport)
 159.470 Info ServerMultiplayerManager.cpp:720: mapTick(2254749) received stateChanged peerID(2) oldState(DesyncedCreatingReport) newState(ConnectedLoadingMap)
 160.161 Info ServerMultiplayerManager.cpp:720: mapTick(2254790) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedCreatingReport)
 160.463 Info ServerMultiplayerManager.cpp:720: mapTick(2254808) received stateChanged peerID(2) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
 160.818 Info ServerMultiplayerManager.cpp:720: mapTick(2254830) received stateChanged peerID(2) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures)
 160.910 Info ServerMultiplayerManager.cpp:720: mapTick(2254835) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(ConnectedLoadingMap)
 160.928 Info ServerMultiplayerManager.cpp:720: mapTick(2254836) received stateChanged peerID(2) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame)
 162.048 Info ServerMultiplayerManager.cpp:720: mapTick(2254903) received stateChanged peerID(1) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
 162.609 Info ServerMultiplayerManager.cpp:720: mapTick(2254937) received stateChanged peerID(1) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures)
 162.683 Info ServerMultiplayerManager.cpp:720: mapTick(2254941) received stateChanged peerID(1) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame)
 168.793 Info ServerMultiplayerManager.cpp:720: mapTick(2255308) received stateChanged peerID(1) oldState(InGame) newState(DesyncedWaitingForMap)
 168.793 Info ServerMultiplayerManager.cpp:769: mapTick(2255308) received playerDesynced peer (1)
 168.793 Info ServerMultiplayerManager.cpp:636: mapTick(2255308) changing state from(InGame) to(InGameSavingMapForDesyncReport)
 168.827 Info ServerMultiplayerManager.cpp:720: mapTick(2255308) received stateChanged peerID(2) oldState(InGame) newState(DesyncedWaitingForMap)
 168.827 Info ServerMultiplayerManager.cpp:769: mapTick(2255308) received playerDesynced peer (2)
 170.093 Info ServerMultiplayerManager.cpp:756: MapTick(2255308) Serving map(/home/factorio/factorio/temp/mp-save-3.zip) for peer(1) size(8403328) crc(1099499056)
 170.093 Info ServerMultiplayerManager.cpp:756: MapTick(2255308) Serving map(/home/factorio/factorio/temp/mp-save-3.zip) for peer(2) size(8403328) crc(1099499056)
 170.093 Info ServerMultiplayerManager.cpp:636: mapTick(2255308) changing state from(InGameSavingMapForDesyncReport) to(InGame)
 170.148 Info ServerMultiplayerManager.cpp:720: mapTick(2255312) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedCatchingUpWithMapReadyForDownload)
 170.150 Info ServerMultiplayerManager.cpp:720: mapTick(2255313) received stateChanged peerID(2) oldState(DesyncedWaitingForMap) newState(DesyncedCatchingUpWithMapReadyForDownload)
 170.150 Info ServerMultiplayerManager.cpp:720: mapTick(2255313) received stateChanged peerID(2) oldState(DesyncedCatchingUpWithMapReadyForDownload) newState(DesyncedSavingLocalVariantOfMap)
 170.186 Info ServerMultiplayerManager.cpp:720: mapTick(2255315) received stateChanged peerID(1) oldState(DesyncedCatchingUpWithMapReadyForDownload) newState(DesyncedSavingLocalVariantOfMap)
 171.160 Info ServerMultiplayerManager.cpp:720: mapTick(2255373) received stateChanged peerID(2) oldState(DesyncedSavingLocalVariantOfMap) newState(DesyncedDownloadingMap)
 171.874 Info ServerMultiplayerManager.cpp:720: mapTick(2255416) received stateChanged peerID(1) oldState(DesyncedSavingLocalVariantOfMap) newState(DesyncedDownloadingMap)
 172.299 Info ServerMultiplayerManager.cpp:720: mapTick(2255441) received stateChanged peerID(2) oldState(DesyncedDownloadingMap) newState(DesyncedCreatingReport)
 172.946 Info ServerMultiplayerManager.cpp:720: mapTick(2255480) received stateChanged peerID(2) oldState(DesyncedCreatingReport) newState(ConnectedLoadingMap)
 173.710 Info ServerMultiplayerManager.cpp:720: mapTick(2255526) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedCreatingReport)
 173.996 Info ServerMultiplayerManager.cpp:720: mapTick(2255543) received stateChanged peerID(2) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
 174.392 Info ServerMultiplayerManager.cpp:720: mapTick(2255567) received stateChanged peerID(2) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures)
 174.451 Info ServerMultiplayerManager.cpp:720: mapTick(2255571) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(ConnectedLoadingMap)
 174.451 Info ServerMultiplayerManager.cpp:720: mapTick(2255571) received stateChanged peerID(2) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame)
Factorio crashed. Generating symbolized stacktrace, please wait ...
 175.798 Warning Logger.cpp:364: Symbols.size() == 12, usedSize == 7
#0  0x834ead in logStacktrace at /tmp/factorio-a0k6NR/src/Util/Logger.cpp:386
#1  0x9bea4a in add at /tmp/factorio-a0k6NR/src/Net/TickClosure.cpp:69
#2  0xc48c4c in mergeNextTickClosure at /tmp/factorio-a0k6NR/src/Net/ServerSynchronizer.cpp:279
#3  0xc499d1 in updateMultiplayerInputInternal at /tmp/factorio-a0k6NR/src/Net/ServerMultiplayerManager.cpp:585
#4  0xcd6238 in gameUpdateStep at /tmp/factorio-a0k6NR/src/MainLoop.cpp:713
#5  0x7f93e0d06b15 in getBaseMultiplayerManager at /tmp/factorio-a0k6NR/src/GlobalContext.cpp:969
#6  0x406aa9 in gameUpdateLoop at /tmp/factorio-a0k6NR/src/MainLoop.cpp:602
 176.636 Warning Logger.cpp:364: Symbols.size() == 11, usedSize == 6
 176.637 Error TickClosure.cpp:72: Trying to merge non matching tick closures, expecting 2255599, got 2255600, closure tick(2255600) inputActions() 
Factorio crashed. Generating symbolized stacktrace, please wait ...
 177.529 Warning Logger.cpp:364: Symbols.size() == 15, usedSize == 12
#0  0x834ead in logStacktrace at /tmp/factorio-a0k6NR/src/Util/Logger.cpp:386
#1  0x9e8c9b in writeStackTrace at /tmp/factorio-a0k6NR/src/Util/CrashHandler.cpp:105
#2  0x9e8f14 in SignalHandler at /tmp/factorio-a0k6NR/src/Util/CrashHandler.cpp:235
#3  0x7f93e0d1a670 in ?? at ??:0
#4  0x7f93e0d1a5f7 in ?? at ??:0
#5  0x7f93e0d1bce8 in ?? at ??:0
#6  0x9be7d0 in updateMultiplayerInputInternal at /tmp/factorio-a0k6NR/src/Net/ServerMultiplayerManager.cpp:581
#7  0xc48c4c in gameUpdateStep at /tmp/factorio-a0k6NR/src/MainLoop.cpp:713
#8  0xc499d1 in getBaseMultiplayerManager at /tmp/factorio-a0k6NR/src/GlobalContext.cpp:969
#9  0xcd6238 in gameUpdateLoop at /tmp/factorio-a0k6NR/src/MainLoop.cpp:602
#10 0x7f93e0d06b15 in mainLoopStepHeadless at /tmp/factorio-a0k6NR/src/MainLoop.cpp:291
#11 0x406aa9 in run at /tmp/factorio-a0k6NR/src/MainLoop.cpp:186
 178.387 Warning Logger.cpp:364: Symbols.size() == 14, usedSize == 11
 178.387 Error CrashHandler.cpp:106: Map tick at moment of crash: 2255599
 178.387 Error Util.cpp:77: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.

Vicus
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Re: [14.9] Crash after desync (Linux headl.)

Post by Vicus »

Okey, no more crash on 14.10 headless, only desync. It happens when I click on deployed entity, then in it's GUI menu clicking on any cell. I'm already reported to mod author about this. In case if can help, I'm attaching desync report here.
desync-report-2016-09-29_20-18-48.zip

Vicus
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Re: [14.9] Crash after desync (Linux headl.)

Post by Vicus »

Hmm, very strange. With english localization it not desync, but with russian (at least) - desync.
See video: https://www.youtube.com/watch?v=u9Pu0Fymb08
PS: Don't pay attention on error log at the end of video, mod author already fixed this...

Loewchen
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Re: [14.9] Crash after desync (Linux headl.)

Post by Loewchen »

Vicus wrote:Hmm, very strange. With english localization it not desync, but with russian (at least) - desync.
See video: https://www.youtube.com/watch?v=u9Pu0Fymb08
PS: Don't pay attention on error log at the end of video, mod author already fixed this...
My question still stands, does the desync happen every time or only sometimes?

Vicus
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Posts: 4
Joined: Wed Sep 28, 2016 11:49 am
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Re: [14.9] Crash after desync (Linux headl.)

Post by Vicus »

Loewchen wrote:My question still stands, does the desync happen every time or only sometimes?
Sorry, my native language is not english, so I may have something missed.
Yes, it desync always, when I click on cell in Belt Sorter dialog. But I found it doesn't happen on english localization (see video above).

Loewchen
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Re: [14.9] Crash after desync (Linux headl.)

Post by Loewchen »

Vicus wrote:
Loewchen wrote:My question still stands, does the desync happen every time or only sometimes?
Sorry, my native language is not english, so I may have something missed.
Yes, it desync always, when I click on cell in Belt Sorter dialog. But I found it doesn't happen on english localization (see video above).
No problem. The fact that a localisation can cause desyncs might be worth to look into generally as this would be a gigantic weak spot.

judos
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Re: [14.9] Crash after desync (Linux headl.)

Post by judos »

Hi Loewchen,
Thanks for the cross linking back to this :)
I opened a defect for this special case: viewtopic.php?f=7&t=33573&p=211258#p211258
Yesterday I talked with Rseding about this desync and of course usually it should not desync, but this case seems to be some corner case which has a problem...

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Re: [14.9] Crash after desync (Linux headl.)

Post by Loewchen »

Hey Judos :P
I had hopes this would be the reason for many desyncs in the past and fixing it would make the game way more robust...

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