[0.10.1][slpwnd] rotating locomotive doesn't rescan path
Posted: Tue Jun 24, 2014 2:57 am
Ascii screenshot!
A and B are stations. L> is a locomotive facing east. == are tracks.
stop the train
put only A on its schedule
start the train
(no path)
mouseover the train and press the hotkey to rotate it
(no path)
stop and start the train
(it drives to A)
I think that rotating the train should rescan the path, just like breaking and fixing track does.
it's a pretty low priority bug, just reporting for the sake of completeness.
Code: Select all
A
=====L>======
B
stop the train
put only A on its schedule
start the train
(no path)
mouseover the train and press the hotkey to rotate it
(no path)
stop and start the train
(it drives to A)
I think that rotating the train should rescan the path, just like breaking and fixing track does.
it's a pretty low priority bug, just reporting for the sake of completeness.