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[0.10.1][slpwnd] rotating locomotive doesn't rescan path

Posted: Tue Jun 24, 2014 2:57 am
by squisher
Ascii screenshot!

Code: Select all

A
=====L>======
            B
A and B are stations. L> is a locomotive facing east. == are tracks.

stop the train
put only A on its schedule
start the train
(no path)
mouseover the train and press the hotkey to rotate it
(no path)
stop and start the train
(it drives to A)

I think that rotating the train should rescan the path, just like breaking and fixing track does.

it's a pretty low priority bug, just reporting for the sake of completeness.

Re: [0.10.1][slpwnd] rotating locomotive doesn't rescan path

Posted: Tue Jun 24, 2014 8:19 am
by slpwnd
Thanks for the report, fixed for the next release.