[0.10.3] placement indicator for gun turrets is wrong
Posted: Wed Jul 16, 2014 8:35 pm
Quoting from conclusion in another topic it seems that
Rahjital wrote: Gun turrets are always 1x2 tiles in size, but the placement indicator thinks they are 2x1 when they are rotated east or west, causing this bug.
There's also another bug/missing feature with turrets: they cannot be rotated by pressing R when an already placed turret is hovered over by mouse.