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[0.11.11] Strange speed-ups

Posted: Thu Jan 15, 2015 6:19 pm
by zerpa
Since i updated to 0.11.11 i've been getting strange speed-ups on my 0.11.09 map. When running around the map, most of the time I run at normal speed, but quite often (every 5-10 seconds) i get a period of 1-5 seconds of extreme speed-up with everything running at 2x normal speed. Then it goes back to normal. Almost unplayable.

Edit: Just built the rocket defense in this game, and the count-down speeds up as well.

Re: [0.11.11] Strange speed-ups

Posted: Thu Jan 15, 2015 6:33 pm
by Cordylus
Using any mods?

Re: [0.11.11] Strange speed-ups

Posted: Thu Jan 15, 2015 6:40 pm
by kovarex
zerpa wrote:Since i updated to 0.11.11 i've been getting strange speed-ups on my 0.11.09 map. When running around the map, most of the time I run at normal speed, but quite often (every 5-10 seconds) i get a period of 1-5 seconds of extreme speed-up with everything running at 2x normal speed. Then it goes back to normal. Almost unplayable.
What is your Monitor refresh rate?

Re: [0.11.11] Strange speed-ups

Posted: Thu Jan 15, 2015 6:45 pm
by zerpa
kovarex wrote:
zerpa wrote:Since i updated to 0.11.11 i've been getting strange speed-ups on my 0.11.09 map. When running around the map, most of the time I run at normal speed, but quite often (every 5-10 seconds) i get a period of 1-5 seconds of extreme speed-up with everything running at 2x normal speed. Then it goes back to normal. Almost unplayable.
What is your Monitor refresh rate?
120hz

Re: [0.11.11] Strange speed-ups

Posted: Thu Jan 15, 2015 6:45 pm
by zerpa
Cordylus wrote:Using any mods?
No mods.

Re: [0.11.11] Strange speed-ups

Posted: Thu Jan 15, 2015 7:02 pm
by kovarex
zerpa wrote:
kovarex wrote:
zerpa wrote:Since i updated to 0.11.11 i've been getting strange speed-ups on my 0.11.09 map. When running around the map, most of the time I run at normal speed, but quite often (every 5-10 seconds) i get a period of 1-5 seconds of extreme speed-up with everything running at 2x normal speed. Then it goes back to normal. Almost unplayable.
What is your Monitor refresh rate?
120hz
That is the problem. We are still struggling with the V-sync versus update times synchronisation to make the game smooth, it is harder than it seems.

But we don't have 120Hz monitor, so we forgot to take this possibility into account. I will try to make some fix for 0.11.12

Re: [0.11.11] Strange speed-ups

Posted: Mon Jan 19, 2015 12:42 pm
by cube
Related problems with 144Hz monitor: https://forums.factorio.com/forum/vie ... php?t=8086

Re: [0.11.11] Strange speed-ups

Posted: Mon Jan 19, 2015 5:16 pm
by Edvard12356
i get the same thing but only when i hover over the roboport.
i have it in video the link https://www.youtube.com/watch?v=c2TKO2C ... e=youtu.be
i get the bug on 0.11.11, 0.11.12 and 0.11.13

Re: [0.11.11] Strange speed-ups

Posted: Thu Jan 22, 2015 6:34 pm
by rorror
just tried the hovering over robopots, and it looks indeed something speeds up the game / the movements of the robots.
fps / ups stay the same

i always had the assumsen that if you hover over a roborts, there is a "heavy" calculation that draws the yellow lines lines to connect to other robopots. because of the calculation, game slows down a bit / then reajust/ speeds up a bit to correct the slow down, to the speed of where the game{time} actualy runs. So afther the little visual speed up, the game runs in sync again?

Re: [0.11.11] Strange speed-ups

Posted: Wed Jan 28, 2015 1:46 pm
by kovarex
I made a change that should solve it, but I couldn't test it as we have no 60+Hz screen. It will never work perfect on 144Hz as it is not multiplier of 60, but 120Hz should be fine if I didn't make mistake.

Re: [0.11.11] Strange speed-ups

Posted: Sat Feb 14, 2015 7:39 pm
by zerpa
0.11.15 is running at double the normal speed nearly all the time :-(

I get killed by aliens so fast it's not even fun. Unplayable.

Re: [0.11.11] Strange speed-ups

Posted: Mon Feb 16, 2015 8:03 am
by Rseding91
zerpa wrote:0.11.15 is running at double the normal speed nearly all the time :-(

I get killed by aliens so fast it's not even fun. Unplayable.

Just wondering, what happens if you disable vsync and restart the game?

Re: [0.11.11] Strange speed-ups

Posted: Mon Feb 16, 2015 8:48 am
by kovarex
Seems that I will have to buy 120Hz screen :0

Re: [0.11.11] Strange speed-ups

Posted: Mon Feb 16, 2015 9:03 am
by Rseding91
kovarex wrote:Seems that I will have to buy 120Hz screen :0
A couple of these maybe? :D I'll take 2 myself.

Re: [0.11.11] Strange speed-ups

Posted: Tue Feb 17, 2015 12:00 am
by TBog
Rseding91 wrote:
kovarex wrote:Seems that I will have to buy 120Hz screen :0
A couple of these maybe? :D I'll take 2 myself.
This is exactly what I'm using, and I have no Issue, the game (or not?) is limiting me to 60 fps

Re: [0.11.11] Strange speed-ups

Posted: Thu Mar 05, 2015 9:41 pm
by zerpa
I just tried out 0.11.16. I runs at 2x speed from the start constantly. Chopping down a tree take 3 seconds with the default tool.

When you get some stuff built, it runs at normal speed intermittently, but runs at 2x speed alot.

On the good side, it's a lot smoother than before :D

Re: [0.11.11] Strange speed-ups

Posted: Thu Mar 05, 2015 9:53 pm
by zerpa
zerpa wrote:I just tried out 0.11.16. I runs at 2x speed from the start constantly. Chopping down a tree take 3 seconds with the default tool.
Interestingly, if I start the game while monitor is at 60Hz, I can switch back to 120Hz and keep playing normally without any problems. It only matters if I start the game with the monitor at 120Hz.

Re: [0.11.11] Strange speed-ups

Posted: Thu Mar 05, 2015 10:37 pm
by WLMitch
I'm solving this bug by typing this :

Code: Select all

/c game.speed = 1.000001
or

Code: Select all

/c game.speed = 0.999999

Re: [0.11.11] Strange speed-ups

Posted: Sat Mar 14, 2015 3:15 pm
by Arne431
Still having this issue on 144Hz screen in 0.11.18.

Re: [0.11.11] Strange speed-ups

Posted: Sun Mar 15, 2015 5:31 pm
by pyrolytic_tungsten
I only see this bug happen with wait for vsync enabled.