[request]Stone age buildings

The place to share your custom game graphics.
Post Reply
cartmen180
Filter Inserter
Filter Inserter
Posts: 358
Joined: Fri Jul 25, 2014 2:53 pm
Contact:

[request]Stone age buildings

Post by cartmen180 »

Hello everyone,

I am looking for a simple texture to use in the early game of my mod.
It is an assembler made with stone and wood. It should be 4x4 in size and very simple looking (like a tent in the middle, and a workbench somewhere and a small furnace with chimney would be extra cool)

I have a similiar request for a laboratory, doesn't have to be big, something like 2x2 or 3x3 would be very nice. A cloth over a workbench would be nice, also with a small chimney and furnace.

Hope someone can help :D
Check out my mods

YuokiTani
Smart Inserter
Smart Inserter
Posts: 1037
Joined: Thu May 08, 2014 7:57 pm
Contact:

Re: [request]Stone age buildings

Post by YuokiTani »

i'am not realy sure if you had this style in mind. but if you like it i can make the assembler too.

laboratory ...
Image
except the cloth is all in the scene ;)
the fireplace can animated to simulate working ... (flickers light then)

if you wonder thats on the paper above the wooden gear
visible here

cartmen180
Filter Inserter
Filter Inserter
Posts: 358
Joined: Fri Jul 25, 2014 2:53 pm
Contact:

Re: [request]Stone age buildings

Post by cartmen180 »

Yuoki, you are amazing! This is exactly what I have in mind :D

p.s. for the assembler you don't have to make a ground texture.
Check out my mods

YuokiTani
Smart Inserter
Smart Inserter
Posts: 1037
Joined: Thu May 08, 2014 7:57 pm
Contact:

Re: [request]Stone age buildings

Post by YuokiTani »

if you need resize you can resize the whole animation. you need then to recalc the size ...
animation total 24, per row 12 - single frame 166 x 150 px - needs shift ingame

assemly-single-pics (on/off)
ImageImage

assembly-anim
Animation

fire comes up after takeing air - has some downtime to smooth the animation out - i hope it works. if you think a gear spins in wrong way image thats a optical illusion (maybe)
Last edited by YuokiTani on Wed Jan 21, 2015 3:49 pm, edited 1 time in total.

cartmen180
Filter Inserter
Filter Inserter
Posts: 358
Joined: Fri Jul 25, 2014 2:53 pm
Contact:

Re: [request]Stone age buildings

Post by cartmen180 »

i will let you know how they turn out ingame :D
Check out my mods

cartmen180
Filter Inserter
Filter Inserter
Posts: 358
Joined: Fri Jul 25, 2014 2:53 pm
Contact:

Re: [request]Stone age buildings

Post by cartmen180 »

oh Yuoki :p I have a request, could you make a similar gfx for a grinder. Think something like two round stones being powered by a biter walking around it (like a donkey)
example
Check out my mods

YuokiTani
Smart Inserter
Smart Inserter
Posts: 1037
Joined: Thu May 08, 2014 7:57 pm
Contact:

Re: [request]Stone age buildings

Post by YuokiTani »

cartmen180 wrote:oh Yuoki :p I have a request, could you make a similar gfx for a grinder. Think something like two round stones being powered by a biter walking around it (like a donkey)
what should i say ... with organics i'am terrible bad ... but at least i tried ... maybe in a far future i can change the biter ^^ (i'am not really sure how the licence is for a direct copy/clon)
in the mean time maybe you want use this

a fence keeps the biter(-placeholder) inside, because i think you can't tame them ...
Image

animation 112x112 designed for 3x3 - 16 pics in 1 line, centered shift
Link to Animation

cartmen180
Filter Inserter
Filter Inserter
Posts: 358
Joined: Fri Jul 25, 2014 2:53 pm
Contact:

Re: [request]Stone age buildings

Post by cartmen180 »

amazing as usual. You never disappoint my friend :)
Do you have some extra time to make some sort of chemical plant in the same style as these other buildings. It is ok if it looks a little bit more advanced, actually that would be better. Maybe this can give you a bit of inspiration ;)

I am also working on a biofuel generator. Could you make a bronze age looking one and a modern one. It would need a storage tank for the fuel and some machine to burn it and turn it into energy. The bronze age one should be 2x2 and the modern one 4x4. There is no hurry with the modern one.
Check out my mods

User avatar
SuperSandro2000
Filter Inserter
Filter Inserter
Posts: 741
Joined: Sun Jan 12, 2014 3:54 am
Contact:

Re: [request]Stone age buildings

Post by SuperSandro2000 »

I think I can say this here: Yuoki you should be paid for these images. They are realy good. Is making graphics your job?

YuokiTani
Smart Inserter
Smart Inserter
Posts: 1037
Joined: Thu May 08, 2014 7:57 pm
Contact:

Re: [request]Stone age buildings

Post by YuokiTani »

cartmen180 wrote:Do you have some extra time to make some sort of chemical plant in the same style as these other buildings. It is ok if it looks a little bit more advanced, actually that would be better. I am also working on a biofuel generator. Could you make a bronze age looking one and a modern one. It would need a storage tank for the fuel and some machine to burn it and turn it into energy. The bronze age one should be 2x2 and the modern one 4x4. There is no hurry with the modern one.
I can't say yes, but i think it's possible.
SuperSandro2000 wrote:I think I can say this here: Yuoki you should be paid for these images. They are realy good. Is making graphics your job?
i work as maintance-mechanican - without computer ... simple touchable mechanical stuff - no cables these for the electricans :)
computer, programming, gfx(raytracing) is a hobby - since i saw and touched a kc-87, kc-85/4 and later owned a Amiga-500.

YuokiTani
Smart Inserter
Smart Inserter
Posts: 1037
Joined: Thu May 08, 2014 7:57 pm
Contact:

Re: [request]Stone age buildings

Post by YuokiTani »

i'am really sure you like it, after you see this in action :)
without a requested size it's 3x3 = 128 x 128 with shadow ... 12 frames ... needs shifted

Image

your eyes don't lie - light flickers, drum fills up, and a hard to see stream comes out - i hope it works good ingame as bronze-age chemical-plant.
(the pipe is fixed in place with a wood-beam ^^ - not the safest technology)
Animation-Sheet

cartmen180
Filter Inserter
Filter Inserter
Posts: 358
Joined: Fri Jul 25, 2014 2:53 pm
Contact:

Re: [request]Stone age buildings

Post by cartmen180 »

YuokiTani wrote:i'am really sure you like it, after you see this in action :)
O M G.. Yuoki, when my book starts selling you will get a donation for sure, this is just amazing! :mrgreen:
Check out my mods

cartmen180
Filter Inserter
Filter Inserter
Posts: 358
Joined: Fri Jul 25, 2014 2:53 pm
Contact:

Re: [request]Stone age buildings

Post by cartmen180 »

Could you make a wooden barrel, 1x1 in size. I will just use this post to keep requesting for new buildings :p
Check out my mods

YuokiTani
Smart Inserter
Smart Inserter
Posts: 1037
Joined: Thu May 08, 2014 7:57 pm
Contact:

Re: [request]Stone age buildings

Post by YuokiTani »

sure ...
icon
Image
barrels
ImageImageImageImage

short question ...
biofuel-generator planed as generator like the steam-engines / boiler or assembly ?

cartmen180
Filter Inserter
Filter Inserter
Posts: 358
Joined: Fri Jul 25, 2014 2:53 pm
Contact:

Re: [request]Stone age buildings

Post by cartmen180 »

it is like the coalgenerator like in mo's power mod. In code terms it is an accumulator with a script to turn an item or a fluid into energy.
Check out my mods

YuokiTani
Smart Inserter
Smart Inserter
Posts: 1037
Joined: Thu May 08, 2014 7:57 pm
Contact:

Re: [request]Stone age buildings

Post by YuokiTani »

It's hard to fit all into a 2x2 ... but it's in style ... 4x4 would be look more modern as you wish

you need rename these files, i named wrong ^^

icon, single frame
ImageImage

sheet
Anim-Sheet

frame 88x96, 18 frames, needs shifted

Post Reply

Return to “Texture Packs”