Page 1 of 1

Change map generation settings for existing map?

Posted: Tue Mar 03, 2015 8:36 am
by Zeblote
I'm playing multiplayer for the first time, we thought it would be a good idea to leave everything at default settings but there are too many enemies spawning around the factory.

Is it possible to change the settings to generate fewer enemy bases in far away chunks we didn't discover yet?

Re: Change map generation settings for existing map?

Posted: Tue Mar 03, 2015 9:23 am
by quinor
Probably not, you can lower evolution factor though. It may help for a short period of time.

Re: Change map generation settings for existing map?

Posted: Wed Mar 04, 2015 12:29 pm
by Zeblote
Are you sure there is no way? You enter the seed sperately from those values, so I assume they have no effect on the terrain generation.

So I'd assume you can change them somehow in the map file. It wouldn't affect already created chunks.

Re: Change map generation settings for existing map?

Posted: Wed Mar 04, 2015 12:37 pm
by FishSandwich
You could try temporarily turning on peaceful mode, until you're ready/able to defend, and then turn it back off again?

Code: Select all

/c game.peacefulmode = true
Spawners will still be there but you won't get attacked unless you provoke them by firing first.

Note: It won't affect already spawned biters/spitters, so you'd need to use the below command, which will kill all already spawned biters/spitters.

Code: Select all

/c game.killallenemies()