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So I've updated a few mods

Posted: Thu Jun 30, 2016 12:13 am
by Buggi
I've updated a few mods to work with .13, but I am not the original author and have no real way of knowing if the authors are updating their mods.

I've updated:
Autofill
TreeFarm Lite, just found a bug with the game.players[] array, apparently robots are not counted :)
More Light
Fluid Barrel
NightVision

And my two mods, Void Chest, and Express Smart Inserters, though that last one isn't really needed anymore is it... *sigh*

Re: So I've updated a few mods

Posted: Thu Jun 30, 2016 1:26 pm
by axefrog
Perhaps in the meantime you could upload the zips somewhere? I'd love to keep playing my pre-0.13 save...

Re: So I've updated a few mods

Posted: Sat Jul 02, 2016 11:41 pm
by babioraz
it would be nice if u could share treefarm lite updated version for 0.13

Re: So I've updated a few mods

Posted: Mon Jul 04, 2016 3:31 am
by Blu3wolf
Fortunately, in the case of Treefarm at least, it is licensed under the GPLv3, which does allow you to create and distribute derivative works, so long as you comply with the terms of the license. In this sort of case, you can update the mod to new versions of Factorio for instance, and distribute your updated version.

Re: So I've updated a few mods

Posted: Mon Jul 04, 2016 4:21 am
by Buggi
Treefarm Author uploaded a shiny new version to the mod portal! I highly recommend it.