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[MOD 0.7.x] Terrain mod v.0.1

Posted: Sat Oct 12, 2013 11:30 am
by kolt16
Changes:
-Adds impassable hills to the game. (Note that this will mess up saves cos you will have no access to anything that has been built on hills)

-Terrain graphics tweaks for the hills, and a snowy tile set.

-Adds a few props and critters for map editing.(Permanent wall ruin, bones, old Creeper)

-Mini-map color changes, it improves visibility for me at least.


Download:
http://www.mediafire.com/download/k8hw1 ... +v.0.1.zip

Install:
Copy Terrain mod folder into your mods directory.

Use one of the tile set packs from the Tilesets folder (drag into main game folder and allow replacement). The originals are included so you can use those to restore the game to ver 0.7.1.6796. (The packs only contain tile set graphics and trees, nothing else is touched)


Mini-map recoloring is in the terrain mod/data.lua if you want to disable it. Same thing with the impassable hills.


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Re: [MOD 0.7.x] Terrain mod v.0.1

Posted: Sat Oct 12, 2013 1:13 pm
by gr0mpel
downloaded + tried it.. snow looks really nice :)
however - as you mentioned: my whole base is f* up ^^

Re: [MOD 0.7.x] Terrain mod v.0.1

Posted: Sat Oct 12, 2013 1:19 pm
by kovarex
Wow, it really looks nice.
It would be better, if instead of replacing the graphics, it would add the snow tileset/trees to some places (biomes), this should be already doable with the autoplacer.

Re: [MOD 0.7.x] Terrain mod v.0.1

Posted: Sat Oct 12, 2013 1:45 pm
by Gammro
Wow, this looks great. I'd like to use the snow version without the impassable hills though, is it possible to have 2 options?

Re: [MOD 0.7.x] Terrain mod v.0.1

Posted: Sat Oct 12, 2013 4:37 pm
by kolt16
Thx :D

You can just delete the impassable hills section in the data.lua and that's that. It'll still look a bit raised but i guess that's ok.


About the biomes, yeah that would be nice too, but for now I haven't even tried to add any new tiles next to the originals, no idea how the game would handle it. I might look at it later. I wanted to do a few more types, like jungle style, and maybe add some sort of urban terrain to be used with the editor, but I'might hold off on these until the new official tilesets are out.

Re: [MOD 0.7.x] Terrain mod v.0.1

Posted: Wed Oct 16, 2013 4:13 pm
by kolt16
@ FreeER:
The skeleton is a free resource from here http://retrostylegames.com/blog/free-st ... s-sprites/ , so sure you may use it. Either my edit or the original. (can't pm cos forum won't let me, but this is public information anyway :D)

Re: [MOD 0.7.x] Terrain mod v.0.1

Posted: Wed Oct 16, 2013 4:50 pm
by FreeER
kolt16 wrote:@ FreeER:
The skeleton is a free resource from here http://retrostylegames.com/blog/free-st ... s-sprites/ , so sure you may use it. Either my edit or the original.
Awesome
(can't pm cos forum won't let me
Interesting
, but this is public information anyway :D)
true

Re: [MOD 0.7.x] Terrain mod v.0.1

Posted: Sat Oct 19, 2013 10:18 pm
by slpwnd
Snow is cool:)