[0.11.x][MP] UpGrade (Better vanilla stuff)

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tzombiek
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Re: [0.11.x][MP] UpGrade (Better vanilla stuff)

Post by tzombiek »

Codex wrote:You should also be able to download and update the mod via the ingame mod browser.

- Phalke
well its up to you how many ppl can use your things , alot of other authors trying to give more sources from where people can find his creations :idea:

orzelek
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Re: [0.11.x][MP] UpGrade (Better vanilla stuff)

Post by orzelek »

tzombiek wrote:
Codex wrote:You should also be able to download and update the mod via the ingame mod browser.

- Phalke
well its up to you how many ppl can use your things , alot of other authors trying to give more sources from where people can find his creations :idea:
Mod portal is the official and preffered way now.
It requires login from ingame browser but can be downloaded freely from web page.

entwinedscylla
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Re: [0.11.x][MP] UpGrade (Better vanilla stuff)

Post by entwinedscylla »

I don't know if it's welcomed but would you like some customized graphics made for this? I did some prototypes to see if I could get an appealing "color coded" pipe to match the belts/inserters. They'd need a little cleanup/correct pipe-to-ground graphics, but might help with visually identifying some of those continental pipes hiding in the landscape.
Colorful Pipes

Brot Zockt
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Re: [0.11.x][MP] UpGrade (Better vanilla stuff)

Post by Brot Zockt »

Can you pelase make a version for 0.12 and one for 0.13?

Codex
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Re: [0.11.x][MP] UpGrade (Better vanilla stuff)

Post by Codex »

The original one works in 0.12, that's when I started to use it. Just use the original one for 0.12 and my updated version for 0.13

@entwin
The pipes are completely underground except the start- and end pieces. I could make maybe make a color-coded ring around them to seperate them from the standard underground pipes.

Neomore
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Re: [0.11.x][MP] UpGrade (Better vanilla stuff)

Post by Neomore »

For anyone looking for another version of this mod, I have done some editing and updating of my own, and have made a different 0.13 version of this mod (now titled Advanced-Logistics to conform with other mods I update...and because UpGrade is still arbitrary)

This new version has removed the electric pole (which i am possibly adding to a different mod I update), as well as the higher tiers of pipes beyond "long". I feel that if you're going that far, and haven't done something with trains yet, it should probably cost you.

Graphics have been changed a bit to make more sense. Underground belts with "I" on them now replace the base images, and a "III" image has been added. Also, pipe images were gutted completely and changed to the "I" "II" "III" system the belts have, because why do we need 2 different systems in a single mod?

You can download the mod from the portal at the following link: https://mods.factorio.com/mods/Neomore/ ... -Logistics
Last edited by Neomore on Sun Oct 09, 2016 2:52 am, edited 1 time in total.
Author of Advanced Factorio, a set of mods that add small bits of Advanced functionality to your gameplay

Check it out here: https://mods.factorio.com/user/neomore

sam.mclellan
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Re: [0.11.x][MP] UpGrade (Better vanilla stuff)

Post by sam.mclellan »

Can this be updated to support v0.13. Can't live without this mod. It is the best!

orzelek
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Re: [0.11.x][MP] UpGrade (Better vanilla stuff)

Post by orzelek »

Grab the DistancePlus mod from portal - it's mostly this one with some added upgrades I think.

Codex
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Re: [0.11.x][MP] UpGrade (Better vanilla stuff)

Post by Codex »

Just updated the DistancePlus Mod to be compatible with Factorio 0.14.x

Cheers,
Codex

Mengmoshu
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Re: [0.11.x][MP] UpGrade (Better vanilla stuff)

Post by Mengmoshu »

There's at least one sprite that needs to be re-specified for the 0.15.5+ versions of Factorio. The defined areas don't match up, and the game gives an error and won't start all the way up.

Codex
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Re: [0.11.x][MP] UpGrade (Better vanilla stuff)

Post by Codex »

Thank you for the response... Yes - I just found out myself. Unfortunately the needed property (icon_size) seems buggy and not yet documented, so I tried around a bit but couldn't get it to work (yet). I'm at it... if someone knows how to fix it I'd be glad to know... ;)

Cheers,
Codex

orzelek
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Re: [0.11.x][MP] UpGrade (Better vanilla stuff)

Post by orzelek »

Medium pipes seem to have broken graphics.
MAybe something with new high res graphics got messed up?

orzelek
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Re: [0.11.x][MP] UpGrade (Better vanilla stuff)

Post by orzelek »

Ok it annoyed me when it threw errors on me with this mod... so I fixed it up.

All underground belts and pipes are properly defined now by using copy of base data directly - this fixes oddities with their look and gives them proper high res graphics.

New version attached here - can you post it on mod portal?
Attachments
DistancePlus_0.15.3.zip
(99.75 KiB) Downloaded 123 times

Sedar
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Re: [0.11.x][MP] UpGrade (Better vanilla stuff)

Post by Sedar »

orzelek wrote:Ok it annoyed me when it threw errors on me with this mod... so I fixed it up.

All underground belts and pipes are properly defined now by using copy of base data directly - this fixes oddities with their look and gives them proper high res graphics.

New version attached here - can you post it on mod portal?
Same error as in the original mod. :(
Factorio version is 0.15.6
Image

Codex
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Re: [0.11.x][MP] UpGrade (Better vanilla stuff)

Post by Codex »

Wow, thanks! I will upload the new version right away!

Cheers,
Codex

Codex
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Re: [0.11.x][MP] UpGrade (Better vanilla stuff)

Post by Codex »

Hey folks,

To simplify things I'd like to ask everone to continue the discussion about this mod in the discussions over at

https://mods.factorio.com/mods/Phalke/D ... discussion


It's easier to track that way...

Cheers,
Codex aka Phalke

orzelek
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Re: [0.11.x][MP] UpGrade (Better vanilla stuff)

Post by orzelek »

Sedar wrote:
orzelek wrote:Ok it annoyed me when it threw errors on me with this mod... so I fixed it up.

All underground belts and pipes are properly defined now by using copy of base data directly - this fixes oddities with their look and gives them proper high res graphics.

New version attached here - can you post it on mod portal?
Same error as in the original mod. :(
Factorio version is 0.15.6
Image
You might need to delete crop-cache.dat once to make it fix itself on next generation.
Or I missed icon size somewhere :D

orzelek
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Re: [0.11.x][MP] UpGrade (Better vanilla stuff)

Post by orzelek »

Codex wrote:Hey folks,

To simplify things I'd like to ask everone to continue the discussion about this mod in the discussions over at

https://mods.factorio.com/mods/Phalke/D ... discussion


It's easier to track that way...

Cheers,
Codex aka Phalke
Tbh it's the reverse.
Discussions on mod portal are untrackable... here you at least see new posts and can get informed about them if desired.

Codex
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Re: [0.11.x][MP] UpGrade (Better vanilla stuff)

Post by Codex »

Good point. So be it, I'll try to track both places...

@orzelek: I'll test and upload your fix to mods.factorio now.


Cheers,
Codex

Sedar
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Re: [0.11.x][MP] UpGrade (Better vanilla stuff)

Post by Sedar »

orzelek wrote: You might need to delete crop-cache.dat once to make it fix itself on next generation.
Or I missed icon size somewhere :D
I did as you said and now everything works fine. Thank you. :D

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