[MOD 0.11.22] Smart Circuit Systems - 0.3.8

Topics and discussion about specific mods
Zeeth_Kyrah
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Re: [MOD 0.11.22] Smart Circuit Systems - 0.3.8

Post by Zeeth_Kyrah »

Degraine wrote:That's actually a really awesome idea. Heck, why have it limited to just night-time operation?
Because during the day you'd have solar panels.
Planned projects: Energy Crystals Plus, Minor Fluid Handling, Small electric furnaces
(high-energy materials and assembler, fluid void burner and small tank, tiny and slow furnaces with charcoal)

nmid
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Re: [MOD 0.11.22] Smart Circuit Systems - 0.3.8

Post by nmid »

My bad.. did a bad google search and came to this old thread.

viewtopic.php?f=91&t=14824
Factorio Forums • View topic - [MOD 0.12.x] Smarter Circuitry

viewtopic.php?f=97&t=14763
Factorio Forums • View topic - Updating Smart Circuit Systems for 0.12

The github readme needs to be updated though.
The downloaded version is .49 but the readme says .38
Old post.
Also can you update the mod info on the mod site? Will make it easy to find the good version :)
http://www.factoriomods.com/mods/smart-circuit-systems

Hi,
When I download this mod from github and unzip thje files, the version says 0.49.. even though the readme says Version history: 0.3.8
What gives?

I'm wondering if the problems I'm facing is because I'm using an old mod or because (probably this) I'm not using it correctly.

The sensor terminals don't work with liquids in tanks?

What does a directional acutator do?
I'm unable to get it even when I'm looking at the example map.

Any help or link to an alternative mod would be much appreciated.

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