This is a minor issue, but something I have noticed has changed since v0.12. When chaining circuit network wires along entities if the colour of the wire in hand is changed the anchor point is lost.
Steps to reproduce:
1. Have red wire in toolbar slot 1 and green wire in slot 2
2. Connect the red wire to a power pole and run it to a second power pole
3. Now press '2' to switch to the green wire
Notice that the anchor point on the pole has been lost.
Expected result:
Anchor point is kept and you can switch between colours.
Again, this is a minor issue but I keep stumbling on it when working with wires now
[0.13.8] Switching Circuit Network Wires - Chaining
Re: [0.13.8] Switching Circuit Network Wires - Chaining
Well red and green wires don't share the same anchor point though.
Re: [0.13.8] Switching Circuit Network Wires - Chaining
Pressing 2 on your keyboard puts away the red wire and brings up the green wire. When you put away the wire, the anchor point is reset, as always.
I would say it's only a really minor issue or not a bug.
I would say it's only a really minor issue or not a bug.
Re: [0.13.8] Switching Circuit Network Wires - Chaining
Not a bug.
Even as a feature, i don't see much use for it.
It's one of those things that will save you time in some situations but maybe annoy some other players in other situations.
Even as a feature, i don't see much use for it.
It's one of those things that will save you time in some situations but maybe annoy some other players in other situations.