[0.14.21] util.lua error with a 279 hr 20 min + map

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Gemoron
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[0.14.21] util.lua error with a 279 hr 20 min + map

Post by Gemoron »

Hello,

I am currently trying a modded map which highly increased material demands and research requirements which let me play the map a looong time.

This map has over 279hr and 20 min runtime by now and it consistently throws the following error:

Code: Select all

Error while running event on_tick(ID 0)
...team/steamapps/common/Factorio/data/core/lualib/util.lua:64: bad argument #2 to 'format'
(not a number in proper range)
I've checked the mentioned luascript and it shows the following code:

Code: Select all

function formattime(ticks)
  local seconds = ticks / 60
  local minutes = math.floor((seconds)/60)
  local seconds = math.floor(seconds - 60*minutes)
  return string.format("%d:%02d", minutes, seconds)
end
The code is from the basegame. Is it an integer overflow of some kind?

The pack and mods have been updates this morning.
Modpack link: https://www.dropbox.com/s/6udtiyqqjb8ni ... s.zip?dl=0
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Rseding91
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Re: [0.14.21] util.lua error with a 279 hr 20 min + map

Post by Rseding91 »

You'll need to talk to the mod authors to have them fix the error with their mods.
If you want to get ahold of me I'm almost always on Discord.

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Adil
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Re: [0.14.21] util.lua error with a 279 hr 20 min + map

Post by Adil »

After grep through the mods I can tell that only "research-queue_1.4.3" is using formattime function.
But shouldn't the mod name be listed in the error message?
I do mods. Modding wiki is friend, it teaches how to mod. Api docs is friend too...
I also update mods, some of them even work.
Recently I did a mod tutorial.

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DaveMcW
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Re: [0.14.21] util.lua error with a 279 hr 20 min + map

Post by DaveMcW »

It's a design flaw in the util library. It has no way of identifying mods that use it incorrectly.

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