[0.11.3] Powering unpowered roboports confuses bots
Posted: Sun Nov 16, 2014 4:42 pm
A small something I ran into yesterday:
I was above the top of my base and placed a construction order by blueprint. No construction bots came to fullfill the construction because I had not yet placed a roboport to extend the automated construction range. So I placed said roboport, and the construction bots came. But the roboport wasn't powered (not connected to the electricity network by a pole). When I powered the roboport by placing a pole next to it, it started charging its internal buffer. At this point the construction bots that were on their way to the blueprint order (and in the automated construction area of the recently placed roboport) stopped dead in their tracks, and not until the roboport had been sufficiently charged they continued on their journey.
So, steps to reproduce:
- Have construction bots in an existing network.
- Order construction outside the network.
- Place unpowered roboport connected to existing network covering the order location.
- Observe construction bots coming over.
- Power roboport.
- Observe construction bots no longer moving until the roboport has charged.
I play the 64 bit build on Windows 7. There was nothing unusual in the log, just start, stop, and autosaves.
I was above the top of my base and placed a construction order by blueprint. No construction bots came to fullfill the construction because I had not yet placed a roboport to extend the automated construction range. So I placed said roboport, and the construction bots came. But the roboport wasn't powered (not connected to the electricity network by a pole). When I powered the roboport by placing a pole next to it, it started charging its internal buffer. At this point the construction bots that were on their way to the blueprint order (and in the automated construction area of the recently placed roboport) stopped dead in their tracks, and not until the roboport had been sufficiently charged they continued on their journey.
So, steps to reproduce:
- Have construction bots in an existing network.
- Order construction outside the network.
- Place unpowered roboport connected to existing network covering the order location.
- Observe construction bots coming over.
- Power roboport.
- Observe construction bots no longer moving until the roboport has charged.
I play the 64 bit build on Windows 7. There was nothing unusual in the log, just start, stop, and autosaves.