[0.11.4] Biters vanish upon unreachable path

Bugs that are actually features.
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spazza360
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[0.11.4] Biters vanish upon unreachable path

Post by spazza360 »

Map string:
>>>AAALAAQABwAEAwYAAAAEAAAAY29hbAIEAgoAAABjb3BwZXItb3Jl
AgQCCQAAAGNydWRlLW9pbAIDAgoAAABlbmVteS1iYXNlBAMCCAAAAGl
yb24tb3JlAgQCBQAAAHN0b25lAgQCeEVT2v0UAACtEgAAAAAAAAAAAA
AAACj0lIc=<<<

I am using the Win64 version.

I set starting area to none and spawned on a 1 tile island within aggro range of a biter base.
The biters attempt to attack and vanish when the pathfinder cannot find a path to the player.

kovarex
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Re: [0.11.4] Biters vanish upon unreachable path

Post by kovarex »

What should they do?

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cube
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Re: [0.11.4] Biters vanish upon unreachable path

Post by cube »

This is not exactly a bug, although I agree that it looks really weird.

This "feature" was added as a safety net to prevent stuck biters (that can happen for example in very dense enemy bases) from slowing down the path finder. If a bug finds out he repeatedly fails to do what he wants to do, he commits a suicide :-)

spazza360
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Re: [0.11.4] Biters vanish upon unreachable path

Post by spazza360 »

cube wrote:This "feature" was added as a safety net to prevent stuck biters (that can happen for example in very dense enemy bases) from slowing down the path finder. If a bug finds out he repeatedly fails to do what he wants to do, he commits a suicide :-)
I would assume that the biters should attempt to move back to their base before giving up on their primitive lives. :lol:

As for now it does fit as a placeholder as it is a particularly rare occurrence, perhaps something to consider in the future though?

MF-
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Re: [0.11.4] Biters vanish upon unreachable path

Post by MF- »

I disaprove of the following militant/violent solution:
Perhaps run in the desired direction and then lower the health of biters as they slam into an obstacle?
That way it would look like it killed itself while madly trying to reach it's goal.

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cube
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Re: [0.11.4] Biters vanish upon unreachable path

Post by cube »

MF- wrote:I disaprove of the following militant/violent solution:
Perhaps run in the desired direction and then lower the health of biters as they slam into an obstacle?
That way it would look like it killed itself while madly trying to reach it's goal.
I like that :-). Maybe when we do some more AI improvements.

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Nova
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Re: [0.11.4] Biters vanish upon unreachable path

Post by Nova »

Or they just grow wings and... well, we're screwed...
Greetings, Nova.
Factorio is one of the greatest games I ever played, with one of the best developers I ever heard of.

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