Make loaders controllable by circuit network

Moderator: ickputzdirwech

Post Reply
targetsan
Burner Inserter
Burner Inserter
Posts: 6
Joined: Tue Jan 05, 2021 7:47 pm
Contact:

Make loaders controllable by circuit network

Post by targetsan »

TL;DR
Allow loaders be connected to circuit network and have same controls as inserter/filtered inserter
What
Make loaders compatible to circuit networks. Allow following circuit options:
  1. Read contents, probably hold and pulse modes like belt
  2. Enable/disable loader via condition, like belt or inserter
  3. Set filters for output loaders, like filter inserter
Why
  • Consistency. Loaders lack some organic features which inserters have
  • Trains. You cannot control precise load/unload of trains because small portion of items on loader will get fetched out of or loaded into cargo wagon even when stop condition is fulfilled.This is especially actual for mods like LTN or Project Cybersyn. Since loaders were augmented once to work natively with trains, it seems logical to extend them a bit more.
  • Aesthetics, though it's a minor reason. Some schemes become considerably more compact and straightforward if you can control loader directly, not belt connected to it.
Previous suggestions

User avatar
boskid
Factorio Staff
Factorio Staff
Posts: 2253
Joined: Thu Dec 14, 2017 6:56 pm
Contact:

Re: Make loaders controllable by circuit network

Post by boskid »

2.0. There will not be "read contents (hold/pulse)" but a "read transfers" (which effectively works as read contents pulse, but given that loader does not have any storage, it is not pulsed when item gets moved to the internal storage, thats why it will be called read transfers). Enable and set filter will be there.

User avatar
Stringweasel
Filter Inserter
Filter Inserter
Posts: 323
Joined: Thu Apr 27, 2017 8:22 pm
Contact:

Re: Make loaders controllable by circuit network

Post by Stringweasel »

Epic! Will definitely be using this feature, thanks!
Alt-F4 Author | Factorio Modder
Mods: Hall of Fame | Better Victory Screen | Fluidic Power | Biter Power | Space Spidertron | Spidertron Dock | Weasel's Demolition Derby

Post Reply

Return to “Implemented in 2.0”