noob help(resolved)

Place to get help with not working mods / modding interface.
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albatrosv13
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noob help(resolved)

Post by albatrosv13 »

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Last edited by albatrosv13 on Thu May 19, 2016 4:32 pm, edited 2 times in total.

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rk84
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Re: noob help

Post by rk84 »

There is no custom entities yet and you can't edit map-settings without restarting.
You could create radar type entity and use onsectorscanned -event in game to trigger evolutionfactor reduction?
control.lua

Code: Select all

game.onevent(defines.events.onsectorscanned, function(event)
  if event.radar.name == "my-radar-name" then
    game.evolutionfactor = game.evolutionfactor - 0.000001
  end
end)
Test mode
Searching Flashlight
[WIP]Fluid handling expansion
[WIP]PvP gamescript
[WIP]Rocket Express
Autofill: The torch has been pass to Nexela

albatrosv13
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Re: noob help

Post by albatrosv13 »

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Last edited by albatrosv13 on Thu May 19, 2016 4:31 pm, edited 1 time in total.

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L0771
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Re: noob help

Post by L0771 »

albatrosv13 wrote:Thanks, it works.

Edit: Anyone needs such a mod?
Add your mod here
and maybe edit this page and add your mod

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