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Does anybody know if there is a way to control animations of an entity via lua script?
Or alternative trigger animations?
Well then it would be better to destroy the entity and re-create it with another directionL0771 wrote:You can have 2 entities (or more) and alternate with this 2 entities, but isn't funny
You can only rotate entitys that are rotatable in the first place. You can't make any entity rotatableL0771 wrote:Can rotate without delete, but the player can rotate the entity too.