Hey Factorio Community
Does anybody know if there is a way to control animations of an entity via lua script?
Or alternative trigger animations?
Animations via script
-
- Long Handed Inserter
- Posts: 77
- Joined: Wed May 20, 2015 12:08 am
- Contact:
Re: Animations via script
You can have 2 entities (or more) and alternate with this 2 entities, but isn't funny
-
- Long Handed Inserter
- Posts: 77
- Joined: Wed May 20, 2015 12:08 am
- Contact:
Re: Animations via script
Well then it would be better to destroy the entity and re-create it with another directionL0771 wrote:You can have 2 entities (or more) and alternate with this 2 entities, but isn't funny
Re: Animations via script
Can rotate without delete, but the player can rotate the entity too.
-
- Long Handed Inserter
- Posts: 77
- Joined: Wed May 20, 2015 12:08 am
- Contact:
Re: Animations via script
You can only rotate entitys that are rotatable in the first place. You can't make any entity rotatableL0771 wrote:Can rotate without delete, but the player can rotate the entity too.