How do you calculate the emission value?
I'm currently have these values in the .lua file.
Code: Select all
effectivity = 0.70,
emissions = 0.0265,
fuel_inventory_size = 2,
smoke =
{
{
name = "smoke",
deviation = {0.25, 0.25},
frequency = 50,
position = {0, 1.5},
slow_down_factor = 0.9,
starting_frame = 3,
starting_frame_deviation = 5,
starting_frame_speed = 0,
starting_frame_speed_deviation = 5
}
}
},
consumption = "1000kW",
friction = 0.007,
........
........
weight = 20000,
Also, on a different subject... If you also know how to calculate a vehicle max speed and acceleration speed, I'd love the get more clarification.
I think friction, effectivity, weight and consumption can change a vehicle speed but I don't know how to properly calculate it.
EDIT: Ok so i'm using 'emissions' and just found in the modding page this "prototypes" called 'emissions_per_tick'
I think that's what I was looking for, gonna try and comment again later.
I still have no clues how to calculate speed properly but I got it somewhere I like now.
It does consume a lot of fuel though and when I lower the consumption I decrease the speed too much
What does 'weight' do?
Is it used to calculate collision damage?