Here is part of code:
Code: Select all
{
type = "tile",
name = "deepice",
collision_mask = {"water-tile", "resource-layer", "doodad-layer"},
autoplace = water_autoplace_settings(250, {{{-15, 0.2}, {-25, 0}}}),
layer = 45,
variants =
{
main =
{
{
picture = "__reygan__/graphics/terrain/deepice/deepice.png",
count = 4,
size = 1
}
},
inner_corner =
{
picture = "__reygan__/graphics/terrain/deepice/deepice-inner-corner.png",
count = 1
},
outer_corner =
{
picture = "__reygan__/graphics/terrain/deepice/deepice-outer-corner.png",
count = 1
},
side =
{
picture = "__reygan__/graphics/terrain/deepice/deepice-side.png",
count = 4
}
},
walking_sound =
{
{
filename = "__base__/sound/walking/dirt-02.wav",
volume = 0.8
},
{
filename = "__base__/sound/walking/dirt-03.wav",
volume = 0.8
},
{
filename = "__base__/sound/walking/dirt-04.wav",
volume = 0.8
}
},
allowed_neighbors = {"ice"},
map_color = {r = 0.29, g = 0.48, b = 0.55}
},
{
type = "tile",
name = "ice",
collision_mask = {"water-tile", "resource-layer", "doodad-layer"},
autoplace = water_autoplace_settings(0, {{{-15, 0.2}, {-25, 0}}}),
layer = 40,
variants =
{
main =
{
{
picture = "__reygan__/graphics/terrain/ice/ice.png",
count = 4,
size = 1
}
},
inner_corner =
{
picture = "__reygan__/graphics/terrain/ice/ice-inner-corner.png",
count = 1
},
outer_corner =
{
picture = "__reygan__/graphics/terrain/ice/ice-outer-corner.png",
count = 1
},
side =
{
picture = "__reygan__/graphics/terrain/ice/ice-side.png",
count = 4
}
},
walking_sound =
{
{
filename = "__base__/sound/walking/dirt-02.wav",
volume = 0.8
},
{
filename = "__base__/sound/walking/dirt-03.wav",
volume = 0.8
},
{
filename = "__base__/sound/walking/dirt-04.wav",
volume = 0.8
}
},
allowed_neighbors = {"grass-snowy"},
map_color = {r = 0.29, g = 0.56, b = 0.62}
},