Call for saves for screenshots

Post all other topics which do not belong to any other category.
Post Reply
slpwnd
Factorio Staff
Factorio Staff
Posts: 1835
Joined: Sun Feb 03, 2013 2:51 pm
Contact:

Call for saves for screenshots

Post by slpwnd »

So it is time that we update the screenshots on our web page. I went through some saves I have in my folder and selected a few of them already. But still a more variety to choose from would be nice.

So if you have a save that you think would make a nice screenshot then please consider posting a link to the save here. It doesn't have to be "the biggest factory" or "the most complicated design". We try to go for some variety in the screenshots (overall factory views, some railsystem screenshots, compact setups, details of a portion of factory, etc.). You can also position the view and zoom in your save the way you think would be most appropriate.

User avatar
Zourin
Fast Inserter
Fast Inserter
Posts: 246
Joined: Tue Feb 11, 2014 2:15 am
Contact:

Re: Call for saves for screenshots

Post by Zourin »

Older screenshot
It's not the 'most recent' version, but still one of my classic screenshots I sometimes show interested friends. Sadly, my friends see that and freak out. It takes a special someone to love inserters.

Now I have to go home and see if I can dig up the save file.

jeroon
Filter Inserter
Filter Inserter
Posts: 351
Joined: Sun Jan 26, 2014 10:18 am
Contact:

Re: Call for saves for screenshots

Post by jeroon »

I've put some screenshots into a .zip , and the last savegame of my 100 hour factory as well.. hope you can use some of it :)

Screenshots: https://www.dropbox.com/s/x94gqvc67uzn2 ... nshots.zip (40 mb)
Save game: https://www.dropbox.com/s/cbm3v35ueq37p47/serious67.zip (32 mb)

Tardan
Long Handed Inserter
Long Handed Inserter
Posts: 74
Joined: Fri Feb 07, 2014 10:00 pm
Contact:

Re: Call for saves for screenshots

Post by Tardan »

This is a small oil outpost with some modifications for the screenshot :)
http://www.directupload.net/file/d/3614 ... b4_png.htm

i think it is more interesting, than my actual big factory
http://www.directupload.net/file/d/3614 ... hk_png.htm

the savegame
http://www.megafileupload.com/en/file/5 ... 1-zip.html
Last edited by Tardan on Wed May 07, 2014 9:00 pm, edited 1 time in total.

Dispaminite
Burner Inserter
Burner Inserter
Posts: 8
Joined: Mon Mar 10, 2014 1:58 pm
Contact:

Re: Call for saves for screenshots

Post by Dispaminite »

The two pics I have currently (save will come later as it's on a different computer)
Smelting
Factory

Nemoder
Long Handed Inserter
Long Handed Inserter
Posts: 52
Joined: Fri Feb 22, 2013 11:14 am
Contact:

Re: Call for saves for screenshots

Post by Nemoder »

Here's 4 screenshots I took. I tried to keep them somewhat simple:
http://imgur.com/a/BjZQq

*oops forgot the save file:
https://www.dropbox.com/s/y16rec05wbavcqh/ss1.zip
Last edited by Nemoder on Thu May 08, 2014 9:25 am, edited 1 time in total.

User avatar
Teurlinx
Long Handed Inserter
Long Handed Inserter
Posts: 95
Joined: Mon May 05, 2014 9:47 pm
Contact:

Re: Call for saves for screenshots

Post by Teurlinx »

Ok, some pictures from my two sandbox games. (Both 0.9.8, no mods)

The first one was also my first one, I focused mainly on 'organic growth'. No restructuring if it was possible at all to keep old infrastructure around.
images
Save file: http://www.megafileupload.com/en/file/5 ... 3-zip.html


And secondly my second attempt at sandbox mode. Technically 'won' the game 48 hours in.
I played with special house rules:
No handcrafting: Only things that absolutely couldn't be assembled in a factory were allowed to craft in hand. (initial steam boiler, steam engine, enough science pack 1s to rush to assembly factories and things like the chemical plant which require 5 ingredients.
No mining by hand, only trees are allowed to be cut
All resources outside of the starter area would need to be hauled in by train only.
images
Mining areas to the southeast, the line to the west was never fully hooked up it was only there to get to the biters quicker.

Save file: http://www.megafileupload.com/en/file/5 ... N-zip.html

RMJ
Long Handed Inserter
Long Handed Inserter
Posts: 59
Joined: Wed Apr 23, 2014 1:58 am
Contact:

Re: Call for saves for screenshots

Post by RMJ »

Think the website should have a lot of beginner screens, for easy to build stuff, that doesnt look to big complex. and scares people away.

My brain wanna cry when i see peoples einstein creations.

slpwnd
Factorio Staff
Factorio Staff
Posts: 1835
Joined: Sun Feb 03, 2013 2:51 pm
Contact:

Re: Call for saves for screenshots

Post by slpwnd »

Thanks for the saves guys, I will see what I can come up with :)

@Zourin if you could dig up that save that would be great - the screenshot looks promising.

BurnHard
Filter Inserter
Filter Inserter
Posts: 519
Joined: Mon Oct 21, 2013 5:08 pm
Contact:

Re: Call for saves for screenshots

Post by BurnHard »

My most recent game, still midgame in the process of securing borders and expanding, screenshots for preview.

with "endless resources" Mod https://forums.factorio.com/forum/vie ... =14&t=3130

savegame: https://www.dropbox.com/s/qidyut96gvyue ... _EL_09.zip

Hope you find something nice in there :)
Attachments
Screenshot 2014-05-08 10.30.09.jpg
Screenshot 2014-05-08 10.30.09.jpg (998.1 KiB) Viewed 6421 times
Screenshot 2014-05-08 10.28.29.jpg
Screenshot 2014-05-08 10.28.29.jpg (565.37 KiB) Viewed 6421 times

User avatar
Zourin
Fast Inserter
Fast Inserter
Posts: 246
Joined: Tue Feb 11, 2014 2:15 am
Contact:

Re: Call for saves for screenshots

Post by Zourin »

slpwnd wrote:Thanks for the saves guys, I will see what I can come up with :)

@Zourin if you could dig up that save that would be great - the screenshot looks promising.

I found the save. It's Pre-oil industry era, but there are several good bits and pieces to be had.

https://drive.google.com/file/d/0B6p-KD ... ER2Smk3cTg
(just hit file->download)

Edit: It's not! It's just REALLY hard to spot my oil industry in this save ^.^

User avatar
Drury
Filter Inserter
Filter Inserter
Posts: 783
Joined: Tue Mar 25, 2014 8:01 pm
Contact:

Re: Call for saves for screenshots

Post by Drury »

I've already posted my save for bug reporting, it has evolved a bit since. The belts are even crazier now, that might be cool to show off.

Will post later today if that works for you.

slpwnd
Factorio Staff
Factorio Staff
Posts: 1835
Joined: Sun Feb 03, 2013 2:51 pm
Contact:

Re: Call for saves for screenshots

Post by slpwnd »

The new screenshots have been uploaded to the website yesterday (http://www.factorio.com/game). I have used quite a lot of saves from the community including the saves posted in this thread. Thanks to all of you!

User avatar
Drury
Filter Inserter
Filter Inserter
Posts: 783
Joined: Tue Mar 25, 2014 8:01 pm
Contact:

Re: Call for saves for screenshots

Post by Drury »

So my older save made it in after all!

Those are neat. All of them.

BurnHard
Filter Inserter
Filter Inserter
Posts: 519
Joined: Mon Oct 21, 2013 5:08 pm
Contact:

Re: Call for saves for screenshots

Post by BurnHard »

Two screenshots and one design from my older saves :) And these two were just part of a factory with testing desings and not actually working ;)

User avatar
Drury
Filter Inserter
Filter Inserter
Posts: 783
Joined: Tue Mar 25, 2014 8:01 pm
Contact:

Re: Call for saves for screenshots

Post by Drury »

Yep, just noticed a second screenshot where the cursor is pointing at my pumpjack pumping jack s*** :lol: Good thing those newbies browsing those screenshots won't be able to tell.

/for the record, I've already claimed a remote oil field

Post Reply

Return to “General discussion”