Finally finished a multiplayer map

Arrange meetings with other people to play MP, announce your servers.
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rkman007
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Finally finished a multiplayer map

Post by rkman007 »

A friend and me just finished our first multiplayer map. Bam. 33+ hrs and way too many copper cables and beers later...

http://imgur.com/a/DDAhB

OBAMA MCLAMA
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Re: Finally finished a multiplayer map

Post by OBAMA MCLAMA »

I like the celebration pic XD

Whats with the infinite (or sideway eight) tracks though :)
When i stream twitch i always answer questions and try to help, come visit me.

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Mailbox23
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Re: Finally finished a multiplayer map

Post by Mailbox23 »

OBAMA MCLAMA wrote:I like the celebration pic XD

Whats with the infinite (or sideway eight) tracks though :)
Rkman and I had nothing to do while grinding the last of the research, so we made the sideways 8 track and had two trains going really fast at the same time. Mostly trying to either not hit the other person or hit the other person. :D

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Xterminator
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Re: Finally finished a multiplayer map

Post by Xterminator »

Haha this is great! :D also love the celebration pic. Hehe out of curiosity did you have many desync problems at all?
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Mailbox23
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Re: Finally finished a multiplayer map

Post by Mailbox23 »

Xterminator wrote:Haha this is great! :D also love the celebration pic. Hehe out of curiosity did you have many desync problems at all?
Thanks! :D

We started the game in 0.11.1 and had A LOT of desyncs in that version as well as thru 0.11.3, which several times involved having to revert to an older save file to resume play (stuck in a never ending loop of desyncs), most of the early problems had to do with trains and robot networks we think. However after 0.11.4 and especially in 0.11.6 we only had 1 or 2 desyncs, none of which caused any problems after the reconnect. The game is for sure stable enough to play all the way through in 0.11.6 with 2 players with only minor and occasional desyncs. I have not tried to play with 3 or more players yet so no idea if that is possible.

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