[Public|EU] OFFLINE Dedicated Server with Crash Detection

Arrange meetings with other people to play MP, announce your servers.
Bisa
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Re: [Public] Dedicated MP Server with Crash Detection

Post by Bisa »

jorgenRe wrote: RSO and FARL is two of those mods that is just neccecary even if its vanilla Factorio ;)!
yea, I just added FARL - been hoping for the devs to implement RSO in the base game, I'm starting to feel the same way about FARL :D
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sillyfly
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Re: [Public] Dedicated MP Server with Crash Detection

Post by sillyfly »

AFAIK, both things or on their todo list - they mentioned they want to make improvements to the rail-laying mechanic, and allow for better or different terrain generation...

Bisa
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Re: [Public] Dedicated MP Server with Crash Detection

Post by Bisa »

I just disabled Farl due to the missing download progress bar =P
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Cyberdragon
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Re: [Public] Dedicated MP Server with Crash Detection

Post by Cyberdragon »

R.I.P

Unfortunately, the monsters are gobbling up everything. There is nothing I can do, I was the only one online. The defense around the engines was way too poor, and we did not go to solar fast enough. They are evolving rapidly. And since they ate a lot of our grid, the mines went down, and it couldn't mine enough coal to keep running, so even though I fixed it, it doesn't have any fuel. As of this point the entire system is no longer self sustaining, and they are eating the coal mine (The turrets must have ran out of ammo).

I have the game paused, if anyone wants to come on now and try to help me. Otherwise it might be game over.

EDIT: I MIGHT have an idea to save it, but it may be futile. I'll just spam solar panels and hope that works. I may have to cheat it to day though.

Bisa
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Re: [Public] Dedicated MP Server with Crash Detection

Post by Bisa »

Cyberdragon wrote:I may have to cheat it to day though.
:cry:

Other then that it's part of the fun - guess we just ignored the defences for to long :)
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Cyberdragon
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Re: [Public] Dedicated MP Server with Crash Detection

Post by Cyberdragon »

It's fine now. I fixed it. You just have to clean up the solar panels everywhere.

Someone thought it was a brilliant idea to take the main coal mine off of the coal train route. :x Now REALLY?! What did you think would happen? :roll: I smell either a troll or a noob, probably the ladder.

#serverwoes

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Re: [Public] Dedicated MP Server with Crash Detection

Post by Okeanos »

a user called Keith also cut of the solar panels to the west earlier today and then left the game, resulting in major blackouts :(

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Re: [Public] Dedicated MP Server with Crash Detection

Post by r3gular »

The RSO link in the first post isnt working ("attachment does not exist anymore"). you can delete this post if you get it fixed but just FYI

Bisa
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Re: [Public] Dedicated MP Server with Crash Detection

Post by Bisa »

r3gular wrote:The RSO link in the first post isnt working ("attachment does not exist anymore"). you can delete this post if you get it fixed but just FYI
Thank you! I've updated the first post linking to the newly released RSO 1.3.2
(I've also asked the mod author if there is a way for me to download/reference older versions so not to get dead links every time he removes the attachment, Im unsure of the licensing for this mod so it's not like I can just host the zip file legally myself...)
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Bisa
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Re: [Public] Dedicated MP Server with Crash Detection

Post by Bisa »

I've disabled rso and updated to 0.12.4
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DRBLN
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Re: [Public] Dedicated MP Server with Crash Detection

Post by DRBLN »

Hi!

Mark crashed the server.
Please could you restart?

Bisa
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Re: [Public] Dedicated MP Server with Crash Detection

Post by Bisa »

DRBLN wrote:Hi!

Mark crashed the server.
Please could you restart?
The server automatically restarted itself some ~7h ago (presumably right after you posted this reply) ;)
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Okeanos
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Re: [Public] Dedicated MP Server with Crash Detection

Post by Okeanos »

Bisa wrote:
DRBLN wrote:Hi!

Mark crashed the server.
Please could you restart?
The server automatically restarted itself some ~7h ago (presumably right after you posted this reply) ;)
hmm that took some time though. About 40-60mins after the crash?

DRBLN
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Re: [Public] Dedicated MP Server with Crash Detection

Post by DRBLN »

Well,

It took about 2 hours for the server to restart automatically :)

Bisa
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Re: [Public] Dedicated MP Server with Crash Detection

Post by Bisa »

Hmm, the server should restart as soon as the binary exits with anything but a clean signal, in this case the server must have been busy not allowing new connections and not actually "crashed" until ~7h ago =/

any way, the rocket has been launched - lets see if we can build one rocket launch per 1h, 30min 10min etc etc? :D
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DRBLN
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Re: [Public] Dedicated MP Server with Crash Detection

Post by DRBLN »

yeah!
Sure!

Bisa
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Re: [Public] Dedicated MP Server with Crash Detection

Post by Bisa »

restarted the map after issues with mods since the 12.4 update - it's an alpha game after all :p
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DRBLN
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Re: [Public] Dedicated MP Server with Crash Detection

Post by DRBLN »

connected again

Sokyra
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Re: [Public] Dedicated MP Server with Crash Detection

Post by Sokyra »

Hey, rso-mod author has posted an update (1.3.4) , and the old version on your server (1.3.3) isn't available anymore.

Nobody can join until you update the mod or make the file available for download....

orzelek
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Re: [Public] Dedicated MP Server with Crash Detection

Post by orzelek »

Sokyra wrote:Hey, rso-mod author has posted an update (1.3.4) , and the old version on your server (1.3.3) isn't available anymore.

Nobody can join until you update the mod or make the file available for download....
Ops sorry. Will re-upload the 1.3.3.

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