Mod management

Post your ideas and suggestions how to improve the game.

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Germanikus
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Mod management

Post by Germanikus »

Hello everyone,
I've been playing Factorio for too many years and it's still as much fun as it used to be. But I still hope that you like my idea about the different mods.
I also like to play the game Transporter Tycoon (OpenTTD) with a good friend. There it was solved with the mods in such a way that if you join a game and don't have the mods, you are informed to download or update them. If you do this, you are in the game. But if you then join another game, let's say your own map with the mods there, the mods that are not needed there are automatically deactivated. With so many savegames with different mods, such as Krastorio or Bob Angels, this would make it much easier to get into a savegame.

Translated with DeepL.com (free version)

Koub
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Re: Mod management

Post by Koub »

Have you tried this button ?
2024-05-01 09_46_14-Factorio 1.1.105.jpg
2024-05-01 09_46_14-Factorio 1.1.105.jpg (368.49 KiB) Viewed 142 times
Koub - Please consider English is not my native language.

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