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render_layer is currently ignored

Posted: Fri Mar 06, 2015 7:23 pm
by Zuzak
@the awesome Factorio makers:
render_layer =, or final_render_layer = needs to be readable under type car.
Actually, why is it not read/applied by all entity types?
please expose/make it work for all entity types. A default (so it need not be independently specified for everything and break current mods) per type is fine, but if an entity has it as an override, it should read/apply it.
It is the last hurdle to non-silly looking custom flying objects.

Re: render_layer is currently ignored

Posted: Thu Apr 09, 2015 9:37 am
by kovarex
The problem with this is, that some of the entities (many of them), have quite complicated draw method and they contain several different layers (roboport for example).