Page 1 of 1

Coop - a Marathon ( mod ) Game

Posted: Tue Mar 03, 2015 3:20 pm
by Chronosfear
Hi ,
me and a friend of mine playing quite a while together when we have time to do so.

UPDATE
Most of the factories are t3 ( yellow ) now and many of them filled with modules mk2 ( no effeciency modules :twisted: )
Now we have nearly 10k of solarpanels and a maximum accumulator capacity of ~48GJ , dropping to ~20 over a night cycle )
So there some reserves here but that will chance once more mk3 module are build and more expansions are joining our project.
We still build everything without the help of logistic robots. So everything must be transported via belts or train.

Ps. My friend loves landfill. We got about 30k (and growing ) on bigger landfill in storage. He is the one that removes all the water for our expansion needs
Update
Old Pics




We use some mods and we want to share that information :

Marathon ( guessed it :D )
endless resources ( but the minimum yield is way to low to keep up with our needs )
landfill ( playing with large amounts of water , so island hoping will follow )
treefarm ( in play but not build anything yet )


Our rules for this map

- No use of logistic robots
- Everything must be build in an aesthetic way ( poles always the same distance , factories in line , etc. )
- Every outpost must be connected to the main base ( only medium poles allowed ) ( soon tm )
- maybe something other i just forgot :?

Chronosfear


*why does the
??
not work ? .. sorry for the pics without spoiler.

Re: Coop - a Marathon ( mod ) Game

Posted: Tue Mar 03, 2015 3:31 pm
by FishSandwich
Nice base! I love that you've mined all the big copper apart from that middle one, no time for that? :lol:
Chronosfear wrote:*why does the
??
not work ? .. sorry for the pics without spoiler.
You need to title the spoiler, for example:

Code: Select all

[spoiler=PIC]Image here[/spoiler]
Will result in:
PIC

Re: Coop - a Marathon ( mod ) Game

Posted: Tue Mar 03, 2015 3:42 pm
by Chronosfear
AH ! thanks . now I see what i was doing wrong , i needed to give the spoiler a "name" ...

Well the middle was not available until we had our solarpanels online ( we had our steam engines there )
and I think we just forgot about it :roll:

Re: Coop - a Marathon ( mod ) Game

Posted: Tue Mar 03, 2015 3:54 pm
by Piranha
EDIT: Must have had this open for a while.. fish beat me to the answer..


Nice game though :)

Re: Coop - a Marathon ( mod ) Game

Posted: Tue Mar 03, 2015 3:58 pm
by nfcc08
Right now me and my brother are doing multiplayer with Dytech which is fairly hard so far.

We will have to try out Marathon next looks very nice for a long game!

Re: Coop - a Marathon ( mod ) Game

Posted: Wed Mar 18, 2015 3:08 pm
by Chronosfear
Added an progress update and new pics to the first post

hope you like it.
Chronosfear

Re: Coop - a Marathon ( mod ) Game

Posted: Thu May 14, 2015 6:16 pm
by Grey
Here some pics of our latest marathon game:

4 players, 83h, marathon+railtankers only

about full length about 5-6 desyncs only, in the end 20 FPS/45 UPS.