[0.11.x][MP] UpGrade (Better vanilla stuff)

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yareczek
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[0.11.x][MP] UpGrade (Better vanilla stuff)

Post by yareczek »

Hi,

I would like to share my mod with you. I add some upgraded vanilla stuff that can be useful.
It should work for MP just fine.

6 additional underground belts
Improved basic/fast/express underground belt - length 15
Advance basic/fast/express underground belt - length 30
Pictures
4 additional underground pipes
Medium underground pipe - length 30
Long underground pipe - length 50
Ultra long underground pipe - length 120
Continental underground pipe - length 255 (this is maximum that game allowed)
Pictures
New electric pole - length 250
Pictures
New substation
Pictures
Download:
UpGrade_0.0.5.rar
(97.11 KiB) Downloaded 10713 times
Changelog:

0.0.5
Added Transmission pole
Added Big substation

0.0.4
Added underground pipes
UpGrade_0.0.4.rar
(54.23 KiB) Downloaded 1736 times
0.0.3
Updated for 11.x by Tardan
Removed old source code
New icons for research and items
UpGrade_0.0.3.zip
(37.13 KiB) Downloaded 509 times
0.0.2
Updated by PheonixX (DyTech-Version)
LINK

0.0.1
Initial release
UpGrade.rar
Version 0.0.1
(16.26 KiB) Downloaded 1936 times
Last edited by yareczek on Sat Jun 06, 2015 12:29 pm, edited 5 times in total.

filippe999
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Re: [0.9.7+] UpGrade

Post by filippe999 »

Thank you so much for this, i've ben looking for a mod that does this since my suggestion. :D

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darius456
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Re: [0.9.7+] UpGrade

Post by darius456 »

Very usefull, I will use it. Thx.
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mavzor
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Re: [0.9.7+] UpGrade

Post by mavzor »

Again, Excellent excellent excellent!
Hope you made them quite expensive :)

aklesey1
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Re: [0.9.7+] UpGrade

Post by aklesey1 »

yareczek, will u update mod to 0.10.x version ?
Nickname on ModPortal - Naron79

Tardan
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Re: [0.9.7+] UpGrade

Post by Tardan »

the version work with 10.0.2 or get you some error messages?

MtNak
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Re: [0.9.7+] UpGrade

Post by MtNak »

This mod is really useful but i can't use it on 0.10.2, no idea with other versions. :( It tanks my FPS to 20 on my large base, making the game play al 1/3 of the speed. Without it, it stays at solid 60. Tried everything i could think of but to no effect.

PhoenixX
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Re: [0.9.7+] UpGrade

Post by PhoenixX »

Hello,
first thank you for the idea, the work and this mod. But it workes in your version only with the standart belts. So I portet it for the DyTech-Transportation-belts too. I would really like to share it with the community, but 80% of it is youre code, so I ask you before. I could send it to you and you post it here or I share it in an own topic and maybe DyTech takes it to its module-list.
So thank you and bye bye

PhoenixX
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Re: [0.9.7+] UpGrade

Post by PhoenixX »

Because I think this mod is dead and the producer doesn't watches any more into this topic, I would like to share my DyTech-Version with you here without his consent.
I only added the DyTech Transportation undergroundbelts to this mod. There are no improvements for the basic games than the version 0.0.1 already has.
Attachments
UpGrade.zip
Version 0.0.2 (DyTech-Version)
(18.06 KiB) Downloaded 596 times

Damrus
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Re: [0.9.7+] UpGrade

Post by Damrus »

Thank you PheonixX!

And thanks to the original Modder!

Tardan
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Re: [0.9.7+] UpGrade

Post by Tardan »

i changed it also a little bit. mainly maked the mod compatible to factorio 0.11.1. but not dytech.

changelog
- updated to factorio 0.11.1
- remove old source code
- make icons for research and items
Attachments
UpGrade_0.0.3.zip
(37.13 KiB) Downloaded 369 times

yareczek
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Re: [0.11.x] UpGrade (longer underground belts)

Post by yareczek »

I was away for quite time but thx for maintaining mod for others.

I refreshed 1st post and changelog (with some credits).
Also it works in 11.15 for me.

Kane
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Re: [0.11.x] UpGrade (longer underground belts)

Post by Kane »

Thank you. I will be adding this for my Let's Play Series going to start soon :)

Kane
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Re: [0.11.x] UpGrade (longer underground belts)

Post by Kane »

Any chance you would consider doing pipes as well? I really love this mod and would love to see pipes extended. It sort of makes sense in RL as you know that they have massive 100's if not even 1000's of miles of oil pipes around the world and it be really cool if they would be also extended by their current math + scale it. So it starts at 10 I think so 30 then 60 I guess, etc etc.

Thanks :)

yareczek
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Re: [0.11.x] UpGrade (longer underground belts)

Post by yareczek »

yeah I was thinking about pipes too, if there is no such mod I'll add it to this one.
I'll make it soon.

Kane
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Re: [0.11.x] UpGrade (longer underground belts)

Post by Kane »

yareczek wrote:yeah I was thinking about pipes too, if there is no such mod I'll add it to this one.
I'll make it soon.
Thanks. There does not seem to be in 0.11 anyways. I had gone through every forum post looking at mods to add :)

yareczek
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Re: [0.11.x] UpGrade (longer underground belts and pipes)

Post by yareczek »

And here you go :)
Hope its not to OP ;)

BTW Tested only on vanilla without MP

Kane
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Re: [0.11.x] UpGrade (longer underground belts and pipes)

Post by Kane »

yareczek wrote:And here you go :)
Hope its not to OP ;)

BTW Tested only on vanilla without MP
Thank you and it worked fine in SP also for me with a few mods. I don't think it's too OP. I know some might complain but the thing is 255 long underground Pipe actually makes total sense. I mean what does not make sense is none powered belts :P

yareczek
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Re: [0.11.x][MP] UpGrade (Better vanilla stuff)

Post by yareczek »

So... I found some spare time and waste it (or not) for factorio ;)
I added new electric pole and substation. (look 1st post)

Also what do you think about upgrading vanilla stuff like that?
What should be next? Drills, accumulators, furnaces, lamps or sth else?

GL&HF

shelli
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Re: [0.11.x][MP] UpGrade (Better vanilla stuff)

Post by shelli »

Hi,

got a problem... when i try to build an "advanced express underground belt" with an assembling machine it won´t work, because the max. stackable size in the machine is 100, and 160 is needed..

cheers
Shelli

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