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Nintendo switch out of system ram

Posted: Tue Apr 30, 2024 6:04 am
by Gordfact47
Having a Nintendo switch problem with Factorio. Game runs out of system ram after making a mega base game gives error saying out of ram total used 3971/3981 file size 16 mb. It's not a storage problem since I am only using 150 megabytes out of the available 1 gb which is the max.

I reduced sprite resolution to normal and problem still persists.

Any ideas ?

Re: Nintendo switch out of system ram

Posted: Tue Apr 30, 2024 6:21 am
by Gordfact47
I cannot save the game to make any further progress unless there is a way fo make more use out of the 4gb of ram which the switch has. Maybe If switch had 8gb of ram then you could make larger maps on the switch version.

Re: Nintendo switch out of system ram

Posted: Tue Apr 30, 2024 10:53 am
by Loewchen
The limit is what it is, you could explore less and reduce or disable pollution in a new run to reduce map data.

Re: Nintendo switch out of system ram

Posted: Tue Apr 30, 2024 5:04 pm
by Gordfact47
Ok I will test that in a new map and see if I can fill it up again and get the same error.

Re: Nintendo switch out of system ram

Posted: Tue Apr 30, 2024 5:26 pm
by Loewchen
The limit will always be easy to reach on the switch, it is just not the system to build anything one would call a mega base.

Re: Nintendo switch out of system ram

Posted: Tue Apr 30, 2024 11:28 pm
by Gordfact47
I have seen one megabase called osiris I got it from the PC version of steam I had and transfered it to switch and it's a 32mb save and it works fine which is amazing. But this is the only save I have that works that large.

Re: Nintendo switch out of system ram

Posted: Tue Apr 30, 2024 11:35 pm
by Gordfact47
Will the current version of Factorio support the next Switches 12gb of system ram or will it need a patch to work on that system since I heard it will be backwards compatible with the current switch software.

Re: Nintendo switch out of system ram

Posted: Tue Apr 30, 2024 11:51 pm
by FuryoftheStars
Gordfact47 wrote:
Tue Apr 30, 2024 11:28 pm
I have seen one megabase called osiris I got it from the PC version of steam I had and transfered it to switch and it's a 32mb save and it works fine which is amazing. But this is the only save I have that works that large.
I don't think the save file size means a lot in regards to ram usage, as the save file is compressed.
Gordfact47 wrote:
Tue Apr 30, 2024 11:35 pm
Will the current version of Factorio support the next Switches 12gb of system ram or will it need a patch to work on that system since I heard it will be backwards compatible with the current switch software.
It should be fine. Ram doesn't require anything special to support differing amounts. If it did, development for PCs would be a lot more complex.

Re: Nintendo switch out of system ram

Posted: Wed May 01, 2024 12:40 am
by Gordfact47
So that means Factorio in its current form will support the next switches extra ram so we could do PC like megabases on it. That would be amazing.

Re: Nintendo switch out of system ram

Posted: Wed May 01, 2024 1:04 am
by Nidan
FuryoftheStars wrote:
Tue Apr 30, 2024 11:51 pm
Gordfact47 wrote:
Tue Apr 30, 2024 11:35 pm
Will the current version of Factorio support the next Switches 12gb of system ram or will it need a patch to work on that system since I heard it will be backwards compatible with the current switch software.
It should be fine. Ram doesn't require anything special to support differing amounts. If it did, development for PCs would be a lot more complex.
Note that the Switch is a 32bit system, having more than 4GiB RAM is almost pointless. If the successor is supposed to have 12GiB, that'll imply an architecture change. Wikipedia suggests it'll be an (64bit) ARM Cortex-A78. Due to this architecture change, we can look at the devs stance on other architecture support requests, mainly for 64bit ARM on Linux: Porting factorio is probably easy, the question is whether Wube is willing to spend the time and effort necessary for maintaining and supporting it.

Re: Nintendo switch out of system ram

Posted: Wed May 01, 2024 1:26 am
by FuryoftheStars
Nidan wrote:
Wed May 01, 2024 1:04 am
FuryoftheStars wrote:
Tue Apr 30, 2024 11:51 pm
Gordfact47 wrote:
Tue Apr 30, 2024 11:35 pm
Will the current version of Factorio support the next Switches 12gb of system ram or will it need a patch to work on that system since I heard it will be backwards compatible with the current switch software.
It should be fine. Ram doesn't require anything special to support differing amounts. If it did, development for PCs would be a lot more complex.
Note that the Switch is a 32bit system, having more than 4GiB RAM is almost pointless. If the successor is supposed to have 12GiB, that'll imply an architecture change. Wikipedia suggests it'll be an (64bit) ARM Cortex-A78. Due to this architecture change, we can look at the devs stance on other architecture support requests, mainly for 64bit ARM on Linux: Porting factorio is probably easy, the question is whether Wube is willing to spend the time and effort necessary for maintaining and supporting it.
That is a good point, however, while they may be less willing to support "other" versions of the game, I think the chances are good that which ever of them were involved in the switch build will want to support it to the new switch, too.

Re: Nintendo switch out of system ram

Posted: Wed May 01, 2024 1:28 am
by Loewchen
Nidan wrote:
Wed May 01, 2024 1:04 am
Note that the Switch is a 32bit system, having more than 4GiB RAM is almost pointless.
The Nintendo switch is 64bit, some older games that run on it are 32bit.

Re: Nintendo switch out of system ram

Posted: Wed May 01, 2024 8:22 pm
by Gordfact47
When the new switch comes out if it has enough ram that would also help in bringing mods to the switch version.

Re: Nintendo switch out of system ram

Posted: Wed May 01, 2024 8:49 pm
by Loewchen
Gordfact47 wrote:
Wed May 01, 2024 8:22 pm
When the new switch comes out if it has enough ram that would also help in bringing mods to the switch version.
Memory is not the obstacle for most mods, Nintendo is. If they did not budge for skyrim I doubt they will for factorio.

Re: Nintendo switch out of system ram

Posted: Thu May 02, 2024 12:42 pm
by vadcx
Gordfact47 wrote:
Tue Apr 30, 2024 6:21 am
I cannot save the game to make any further progress unless there is a way fo make more use out of the 4gb of ram which the switch has. Maybe If switch had 8gb of ram then you could make larger maps on the switch version.
I wonder if removing foliage from the map itself would help. The other known method is to delete unexplored generated chunks, but I don't know if you would be able to save the map one more time after these procedures.

Re: Nintendo switch out of system ram

Posted: Fri May 03, 2024 7:14 am
by Gordfact47
You mean cutting down all the trees ?

Re: Nintendo switch out of system ram

Posted: Fri May 03, 2024 12:21 pm
by FuryoftheStars
Gordfact47 wrote:
Fri May 03, 2024 7:14 am
You mean cutting down all the trees ?
There's a console command for removing all decoratives (the stuff that often gets left behind and sticks up through your concrete). Should be in the wiki somewhere, I think (under console commands).