Search found 599 matches

by Gergely
Fri Sep 20, 2019 12:39 pm
Forum: News
Topic: Friday Facts #313 - Light at the end of the bug tunnel
Replies: 58
Views: 26426

Re: Friday Facts #313 - Light at the end of the bug tunnel

This is probably why you shouldn't have admitted to the release of a game slowing you down. This loose approach to game development however does seem to be paying off, especially when smart people know exactly when to take a break.
by Gergely
Fri Sep 13, 2019 1:44 pm
Forum: News
Topic: Friday Facts #312 - Fluid mixing saga & Landfill terrain
Replies: 144
Views: 65762

Re: Friday Facts #312 - Fluid mixing saga & Landfill terrain

I have a proposal for underground pipes: How about making their connections unbreakable by placing another underground pipe in between them? Let any given underground pipe connect to all underground pipes that are in the direction it's facing, have the opposite orientation, and are within it's rang...
by Gergely
Fri Sep 13, 2019 1:28 pm
Forum: News
Topic: Friday Facts #312 - Fluid mixing saga & Landfill terrain
Replies: 144
Views: 65762

Re: Friday Facts #312 - Fluid mixing saga & Landfill terrain

We all hate refactoring don't we?

Seriously, as a programmer myself, my (jokish) prayer every morning contains: god let there be no refactoring today
by Gergely
Fri Sep 06, 2019 7:16 pm
Forum: News
Topic: Friday Facts #311 - New remnants 3
Replies: 52
Views: 27989

Re: Friday Facts #311 - New remnants 3

Uhhh... now conveyor belts, walls, pipes and heat pipes are screaming for remnants that connect.

And let's not forget the copper cables of power poles.

I'm probably going too far. This should be technically achievable but like... not worth it.
by Gergely
Fri Sep 06, 2019 7:11 pm
Forum: News
Topic: Friday Facts #311 - New remnants 3
Replies: 52
Views: 27989

Re: Friday Facts #311 - New remnants 3

Links don't work.
by Gergely
Tue Sep 03, 2019 4:04 pm
Forum: Releases
Topic: Version 0.17.67
Replies: 28
Views: 19208

Re: Version 0.17.67

Changes The camera will zoom to center instead of zooming to cursor in God controller, Ghost controller and Spectator controller. Nooooooo! This is going to mess with my memory so much... I was so used to this not only in Factorio but basically everywhere where such thing is applicable.
by Gergely
Fri Aug 30, 2019 10:55 am
Forum: News
Topic: Friday Facts #310 - Glowing Heat pipes
Replies: 88
Views: 41502

Re: Friday Facts #310 - Glowing Heat pipes

What does "leveling his priest" mean?
by Gergely
Wed Aug 14, 2019 11:36 am
Forum: Releases
Topic: Version 0.17.65
Replies: 33
Views: 21193

Re: Version 0.17.65

There goes the stable candidate version 0.10001.1000000
by Gergely
Fri Aug 09, 2019 2:17 pm
Forum: News
Topic: Friday Facts #307 - 0.17 stable candidate
Replies: 83
Views: 37856

Re: Friday Facts #307 - 0.17 stable candidate

Is this the most number of releases we saw in a major update before one was declared stable in Factorio?
by Gergely
Thu Aug 08, 2019 5:25 am
Forum: Resolved Problems and Bugs
Topic: [posila] [0.17.63] Controls settings confuses 'ö' with '0'
Replies: 4
Views: 1316

Re: [0.17.63] Controls settings confuses 'ö' with '0'

In case other developers google this problem: Yeah I was about to google what SDL is before I read the links. This is the good old fashioned bug that appears right after fixing another. Is the lowercase part intended (Not a bug) or is simply not worth the time it would take to fix? (Won't fix) I as...
by Gergely
Wed Aug 07, 2019 3:03 pm
Forum: Resolved Problems and Bugs
Topic: [posila] [0.17.63] Controls settings confuses 'ö' with '0'
Replies: 4
Views: 1316

[posila] [0.17.63] Controls settings confuses 'ö' with '0'

When I'm setting a keybind in the controls settings, the game displays the character 0 when it's supposed to display the character ö . During game play however, the right action is triggered for the right keybind, so this is just a visual bug. I also noted that for accented letters, their lowercase ...
by Gergely
Sat Aug 03, 2019 5:55 am
Forum: News
Topic: Friday Facts #306 - Experimental Demo
Replies: 155
Views: 62278

Re: Friday Facts #306 - Experimental Demo

wheybags wrote:
Fri Aug 02, 2019 5:17 pm
Gergely wrote:
Fri Aug 02, 2019 5:15 pm
Finally!!! What I have actually been waiting for!
What have you been waiting for?
The demo version so that I can show this game my friend without having to essentially send him a copy of the DRM free full version.
by Gergely
Fri Aug 02, 2019 5:15 pm
Forum: News
Topic: Friday Facts #306 - Experimental Demo
Replies: 155
Views: 62278

Re: Friday Facts #306 - Experimental Demo

Finally!!! What I have actually been waiting for!
by Gergely
Fri Aug 02, 2019 9:30 am
Forum: Mod portal Discussion
Topic: Mod is not deprecated but does not show up on listings
Replies: 3
Views: 1464

Mod is not deprecated but does not show up on listings

This mod apparently does not show up on listings.
https://mods.factorio.com/mod/old-basic-oil-processing

If I go to Most Downloaded and search for this mod at it's right place it does not show up.
https://mods.factorio.com/tag/oil/downl ... rsion=0.17

Why is that?
by Gergely
Fri Aug 02, 2019 9:23 am
Forum: Modding discussion
Topic: Do we still need creative mode mods and scenarios?
Replies: 2
Views: 1235

Do we still need creative mode mods and scenarios?

Now that Factorio 0.17 has a pretty robust map editor, do we still need the mods that allow players to create items out of thin air? Here I listed some creative mode mod features that I know of: Summon items? Buildings? Check! Research any technology? Check! Infinite item source/sink? Check! Infinit...
by Gergely
Tue Jul 30, 2019 2:41 pm
Forum: Releases
Topic: Version 0.17.60
Replies: 423
Views: 140510

Re: Version 0.17.60

It's here. 0.17.60 is here. The oil changes are here. Here's the next thing I'm waiting for: Demo version for 0.17 before showing this game to my friend. Edit: I made a mod to revert the oil changes here: https://mods.factorio.com/mod/old-basic-oil-processing This does not mean I don't like them.
by Gergely
Fri Jul 19, 2019 4:40 pm
Forum: News
Topic: Friday Facts #304 - Small bugs; Big changes
Replies: 668
Views: 214763

Re: Friday Facts #304 - Small bugs; Big changes

Oh noooo...

This, is also why I'm waiting for stable before I start my free play session.

The changes to the basic oil processing are somewhat nice still.
by Gergely
Tue Jul 16, 2019 11:08 am
Forum: Releases
Topic: Version 0.17.58
Replies: 53
Views: 29808

Re: Version 0.17.58

See, this is also why I'm waiting for stable. If you play and test experimental then the stable version comes earlier! I mean waiting for stable to start a freeplay. I didn't mean I am not even touching the game. I didn't start free play since the one I started at 0.13 stable and I didn't play any ...
by Gergely
Mon Jul 15, 2019 9:24 pm
Forum: Releases
Topic: Version 0.17.58
Replies: 53
Views: 29808

Re: Version 0.17.58

See, this is also why I'm waiting for stable.

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