Search found 980 matches
- Fri Sep 12, 2014 4:25 pm
- Forum: News
- Topic: Friday Facts #51 - First MP Game
- Replies: 46
- Views: 31667
Re: Friday Facts #51 - First MP Game
Agreed. I think a demonstration is in order.
- Thu Sep 11, 2014 4:43 pm
- Forum: General discussion
- Topic: What are your plans for multiplayer?
- Replies: 15
- Views: 5712
Re: What are your plans for multiplayer?
I plan to take a day (or two) and play with some friends. Perhaps some of the guys from Hydra Dilemma.
I will say though... If I ever play with -root, we will have to have separate factories otherwise his crazy complicated, sky-net type builds will take over my beautiful simplicity.
I will say though... If I ever play with -root, we will have to have separate factories otherwise his crazy complicated, sky-net type builds will take over my beautiful simplicity.
- Thu Sep 11, 2014 4:36 pm
- Forum: Videos
- Topic: The Hydra Dilemma - A Coop Factorio Playthrough!
- Replies: 647
- Views: 223097
Re: The Hydra Dilemma - A Coop Factorio Playthrough!
... this is currently the best series to learn to play Factorio really deep.... Sorry, no... Don't want to insult anyone but.. I really watched now a couple of episodes.. And IT HURTS so much... Really... The density of fail, on so many levels... Can't say much more, really hope new players get the...
- Wed Sep 10, 2014 4:21 pm
- Forum: Videos
- Topic: The Hydra Dilemma - A Coop Factorio Playthrough!
- Replies: 647
- Views: 223097
Re: The Hydra Dilemma - A Coop Factorio Playthrough!
No coal in the network and a shortage of petro. But, there is plenty of solid fuel that runs directly over the coal field to feed the boilers at a loss of 50% on efficiency so that they can produce electricity for the electric furnaces. Always fun and entertaining! Well done Xterminator! Although I...
- Wed Sep 10, 2014 4:03 pm
- Forum: Gameplay Help
- Topic: Need help laying this out
- Replies: 1
- Views: 1102
Need help laying this out
So I'm in a bit of a pickle in terms of laying something out in my newest game. I suck at making decisions and really don't now which way would be best for my current use and long term use. So I would like some other opinions. :) Attaching a screenshot with it all the way zoomed out. Basically I don...
- Tue Sep 09, 2014 2:41 pm
- Forum: Spread the Word
- Topic: Newish LPer stepping out
- Replies: 24
- Views: 17657
Re: Newish LPer stepping out
Hey man just gave your newest episode a watch for a few minutes and I really enjoy your playing and commentary style. I am gonna go back and watch from the beginning, and I'm sure I will enjoy myself. :D Good job though, I am extremely picky when it comes to the type of commentary I like, and you do...
- Mon Sep 08, 2014 10:58 pm
- Forum: Videos
- Topic: The Hydra Dilemma - A Coop Factorio Playthrough!
- Replies: 647
- Views: 223097
Re: The Hydra Dilemma - A Coop Factorio Playthrough!
Episode 47, More Shortages! is now live! Enjoy!
- Sun Sep 07, 2014 3:35 pm
- Forum: General discussion
- Topic: Map generation resources
- Replies: 7
- Views: 2663
Re: Map generation resources
Yeah not sure what your doing wrong. I just turn the size and richness up and after a few rerolls I get a map with tons of resources. Just play with the settings and keep starting a new map until you find what you want. I mean for example I started a new map a few days ago with normal settings (exce...
- Sun Sep 07, 2014 2:31 am
- Forum: General discussion
- Topic: I'm new I have a few questions =)
- Replies: 9
- Views: 4739
Re: I'm new I have a few questions =)
So I'm not gonna answer each question because some would just repeated answers of what everyone else said. But here is what I can tell you... :p Personally I would wait a bit before using mods. I can guarantee that you haven't learned or experienced everything in the vanilla game so far. I spent abo...
- Wed Sep 03, 2014 8:45 pm
- Forum: Gameplay Help
- Topic: change difficulty settings mid game?
- Replies: 3
- Views: 7701
Re: change difficulty settings mid game?
Lol! xDDaveMcW wrote:-- Honey I shrunk the biters
game.evolutionfactor = 0; game.killallenemies()
-- Peaceful mode
game.peacefulmode = true
But actually I was thinking of turning them up to like the highest settings. Is that possible?
- Wed Sep 03, 2014 5:30 pm
- Forum: Show your Creations
- Topic: My First Research Facility
- Replies: 9
- Views: 5224
Re: My First Research Facility
Pretty good for a first time. :) better than my very first setup, that's for sure. Haha But here are some tips. Don't put the extra packs in a chest. Just let them guilt up on the belts and the labs will take them when it's needed. As it is, putting them in a chest is either wasting them if they jus...
- Wed Sep 03, 2014 3:24 pm
- Forum: Gameplay Help
- Topic: change difficulty settings mid game?
- Replies: 3
- Views: 7701
change difficulty settings mid game?
Well pretty much as the title says, I'm wondering if there is a way maybe with a console command to change biter/difficulty settings once your already a ways into a play through?
Thanks in advance for any help!
Thanks in advance for any help!
- Wed Sep 03, 2014 3:21 pm
- Forum: Medium/Big/Gigantic Sized Structures
- Topic: Factory 2 (featuring Roadworks mod)
- Replies: 4
- Views: 12901
Re: Factory 2 (featuring Roadworks mod)
This is pretty damn impressive! Things like this inspire me to continue playing even when I take a break, and inspire me to build new great things.
- Mon Sep 01, 2014 8:12 pm
- Forum: Gameplay Help
- Topic: Mods that add upgraded walls?
- Replies: 2
- Views: 1254
Re: Mods that add upgraded walls?
Alright thanks. I'll see if I can find something in industrio.
- Mon Sep 01, 2014 4:08 pm
- Forum: Gameplay Help
- Topic: Mods that add upgraded walls?
- Replies: 2
- Views: 1254
Mods that add upgraded walls?
Hey there, I'm trying to find a mod(s) that add more levels of walls to the game for when I'm using something like Dytech warfare. I looked around in the mod section but couldn't seem to find anything right off the bat. Does anyone know of, or use a mod that does this without adding a ton of other f...
- Sun Aug 31, 2014 8:24 pm
- Forum: Videos
- Topic: The Hydra Dilemma - A Coop Factorio Playthrough!
- Replies: 647
- Views: 223097
Re: The Hydra Dilemma - A Coop Factorio Playthrough!
I filled in for -root but I definitely am not him...
Here it is: http://youtu.be/kQ_7IDPwcXQ
Here it is: http://youtu.be/kQ_7IDPwcXQ
- Sun Aug 31, 2014 5:11 pm
- Forum: Gameplay Help
- Topic: Stuck after 35h playtime?
- Replies: 11
- Views: 5105
Re: Stuck after 35h playtime?
Glad you got it worked out! I was in a similar situation in my 2nd play through. But I just used distractors as well, and got it done. But as you said, once you get destroyers with upgraded damage and follower count it becomes easy mode. :D Once you get that stuff, and combat shotgun with piercing r...
- Fri Aug 29, 2014 5:13 pm
- Forum: Videos
- Topic: The Hydra Dilemma - A Coop Factorio Playthrough!
- Replies: 647
- Views: 223097
Re: The Hydra Dilemma - A Coop Factorio Playthrough!
Glad you enjoyed. I know I had fun!
I tested it afterward, and unless he does something really dump he should be able to get back.
I tested it afterward, and unless he does something really dump he should be able to get back.
- Fri Aug 29, 2014 3:23 pm
- Forum: Videos
- Topic: The Hydra Dilemma - A Coop Factorio Playthrough!
- Replies: 647
- Views: 223097
Re: The Hydra Dilemma - A Coop Factorio Playthrough!
Alright guys my episode is live!
Infectum left us in quite a pickle... It is safe to say that we may not get out of it... Watch and find out!
Oh S#!%... Runn!!
Infectum left us in quite a pickle... It is safe to say that we may not get out of it... Watch and find out!
Oh S#!%... Runn!!
- Wed Aug 27, 2014 3:04 pm
- Forum: General discussion
- Topic: Oil Refinery Recipe
- Replies: 5
- Views: 2185
Re: Oil Refinery Recipe
Lol... That would be funny if someone wanted to try and automate rocket defense. Hehe but yeah not sure why they made the refinery that way. O.o