Search found 8317 matches

by Loewchen
Sat May 11, 2024 6:51 pm
Forum: Gameplay Help
Topic: Pipe network glitch, too complex?
Replies: 5
Views: 332

Re: Pipe network glitch, too complex?

It doesn't happen on every load either. I have had about a dozen good ones and then another bad one. It's inconsistent and I'm wondering if this has anything to do with where I save the game last. If it's too far away maybe it doesn't load the chunk in properly? That is not possible, all of this up...
by Loewchen
Fri May 10, 2024 8:21 pm
Forum: General discussion
Topic: Removing rcu?
Replies: 10
Views: 360

Re: Removing rcu?

Hedning1390 wrote:
Fri May 10, 2024 7:56 pm
Is this true? and if it is; what is the reason to remove rcu in the base game?
Yes. To simply rocket production.
by Loewchen
Fri May 10, 2024 4:58 pm
Forum: Technical Help
Topic: Specific version
Replies: 5
Views: 385

Re: Specific version

Any later version would be able to load a 1.1.76 library and if the file is corrupted it would give a warning on start so getting this specific version is irrelevant for the issue at hand anyway. You might be simply looking in the wrong directory.
by Loewchen
Fri May 10, 2024 3:46 pm
Forum: Gameplay Help
Topic: Pipe network glitch, too complex?
Replies: 5
Views: 332

Re: Pipe network glitch, too complex?

When I load it without mods I did not see any issues, but some things are missing so demand could be lower. Generally the setup is not optimal for maximum throughput, best lay independent pipelines to the different consumers instead of interconnecting all into one network.
by Loewchen
Thu May 09, 2024 10:36 am
Forum: Ideas and Suggestions
Topic: Icon Configuration
Replies: 1
Views: 148

Re: Icon Configuration

You need to give your suggestions titles that clearly tell what you want.
If you don't edit them, I will close them.
by Loewchen
Wed May 08, 2024 11:02 am
Forum: Technical Help
Topic: Game Crashed
Replies: 1
Views: 86

Re: Game Crashed

See 108367
by Loewchen
Sun May 05, 2024 4:05 pm
Forum: Pending
Topic: [1.1.107] Crash randomly for seemingly no reason
Replies: 2
Views: 197

Re: [1.1.107] Crash randomly for seemingly no reason

Post a few more logs with crashes please.
by Loewchen
Sun May 05, 2024 11:37 am
Forum: Assigned
Topic: [Genhis] [1.1.104] Crash generating surface (FloatCast.hpp:129: -3.965784 < 0.000000)
Replies: 3
Views: 257

Re: [1.1.104] Crash when generating surface

You are 3 updates behind, can you reproduce this in the current version?
by Loewchen
Thu May 02, 2024 1:52 pm
Forum: 1 / 0 magic
Topic: [1.1.107] Crash (TrainManager::update)
Replies: 3
Views: 1362

Re: [1.1.107] Crash (TrainManager::update)

Those issues have nothing in common, this is a hardware problem.
by Loewchen
Thu May 02, 2024 11:21 am
Forum: 1 / 0 magic
Topic: [1.1.107] Crash (TrainManager::update)
Replies: 3
Views: 1362

Re: [1.1.107] Crash (TrainManager::update)

Post a few more logs with crashes please.
by Loewchen
Wed May 01, 2024 8:49 pm
Forum: Technical Help
Topic: Nintendo switch out of system ram
Replies: 16
Views: 677

Re: Nintendo switch out of system ram

Gordfact47 wrote:
Wed May 01, 2024 8:22 pm
When the new switch comes out if it has enough ram that would also help in bringing mods to the switch version.
Memory is not the obstacle for most mods, Nintendo is. If they did not budge for skyrim I doubt they will for factorio.
by Loewchen
Wed May 01, 2024 1:02 pm
Forum: Duplicates
Topic: [1.1.107] Crash exiting game
Replies: 1
Views: 135

Re: [1.1.107] Crash exiting game

See 108367
by Loewchen
Wed May 01, 2024 1:28 am
Forum: Technical Help
Topic: Nintendo switch out of system ram
Replies: 16
Views: 677

Re: Nintendo switch out of system ram

Nidan wrote:
Wed May 01, 2024 1:04 am
Note that the Switch is a 32bit system, having more than 4GiB RAM is almost pointless.
The Nintendo switch is 64bit, some older games that run on it are 32bit.
by Loewchen
Tue Apr 30, 2024 6:34 pm
Forum: Technical Help
Topic: [1.1.107] Windows 10, crashes on autosave occasionally or semi-randomly during gameplay
Replies: 4
Views: 213

Re: [1.1.107] Windows 10, crashes on autosave occasionally or semi-randomly during gameplay

It is crashing in part of code that runs multithreaded, this could mean the cpu is not able to handle the load or the mainboard is not able to supply the power. If you are overclocking, remove it including xmp and update your bios. If you know what you are doing you can try if increasing core voltag...
by Loewchen
Tue Apr 30, 2024 5:26 pm
Forum: Technical Help
Topic: Nintendo switch out of system ram
Replies: 16
Views: 677

Re: Nintendo switch out of system ram

The limit will always be easy to reach on the switch, it is just not the system to build anything one would call a mega base.

Go to advanced search