Search found 695 matches

by aka13
Fri May 10, 2024 8:05 pm
Forum: News
Topic: Friday Facts #410 - Rocket turret & Target priorities
Replies: 80
Views: 8479

Re: Friday Facts #410 - Rocket turret & Target priorities

Oooh turning off arty is going to be great! Wall construction will be so much easier. Is there a way to turn off artillery trains as well, by chance?
Is there finally nuclear artillery!?!
So many questions, so little answers.
by aka13
Tue May 07, 2024 6:51 am
Forum: News
Topic: Friday Facts #409 - Diminishing beacons
Replies: 166
Views: 19065

Re: Friday Facts #409 - Diminishing beacons

Mandromeda wrote: ↑
Sun May 05, 2024 9:49 pm
I like the proposal a lot, sounds like fun. Could have a gui similar to the usual wifi frequency analyzer tools. Open a topic in suggestions, perhaps someone will start off with a mod.
by aka13
Sat May 04, 2024 7:05 am
Forum: News
Topic: Friday Facts #409 - Diminishing beacons
Replies: 166
Views: 19065

Re: Friday Facts #409 - Diminishing beacons

Please include rate/ratio calculator inbuilt .. do not want to go to windows calculator or excel sheet every time and come back to the game ... :D :D I am wondering, if that not already happened. THey talk about ratio calculations, and I can somehow not imagine them having a secret fork of factorio...
by aka13
Fri May 03, 2024 11:31 am
Forum: News
Topic: Friday Facts #409 - Diminishing beacons
Replies: 166
Views: 19065

Re: Friday Facts #409 - Diminishing beacons

Very nice, I was expecting exactly that.
The diminishing returns approach is the sweet spot between SE and 1.0.
Really hyped to have more variation.
by aka13
Thu May 02, 2024 5:21 pm
Forum: Off topic
Topic: Techtonica makes me depressed. Factorio could be real 3D
Replies: 23
Views: 1919

Re: Techtonica makes me depressed. Factorio could be real 3D

Highly depents on the sprites. I remember the old days, the sprites would not be nice to revisit :D. Old nintendo games also look like shit, if you remove the nostalgia goggles. Also highly depends on the 3d graphics age, imo. Games from around 2010 onwards, which are designed well, still look good...
by aka13
Mon Apr 29, 2024 5:57 pm
Forum: General discussion
Topic: Fluid Mechanics Still Broken, 6 Years Later?
Replies: 73
Views: 5437

Re: Fluid Mechanics Still Broken, 6 Years Later?

You can do strawmans all day, I don't care. You both are literal years on my ignore list. My post was targeted towards the general forum audience, so that there is no appearance of a consesus of "old forum members". If you bothered reading, you'd also have seen, that I agree on "simpl...
by aka13
Mon Apr 29, 2024 3:26 pm
Forum: General discussion
Topic: Fluid Mechanics Still Broken, 6 Years Later?
Replies: 73
Views: 5437

Re: Fluid Mechanics Still Broken, 6 Years Later?

I don't get why you continue repeating what you say infinitely. It's not that people are too dumb to understand what you say.
Your argument could also be applied to splitters - why have them work by clear and logical rules, when you can simply always have a full belt and balance consumption?
by aka13
Sat Apr 27, 2024 9:40 am
Forum: News
Topic: Friday Facts #408 - Statistics improvements, Linux adventures
Replies: 151
Views: 15053

Re: Friday Facts #408 - Statistics improvements, Linux adventures

Since wsl 1 got ditched, I doubt that any advances in that direction will be made in wsl 2.
by aka13
Sat Apr 27, 2024 9:32 am
Forum: Bug Reports
Topic: [1.1.107] Blueprint library cloud sync gets deleted on fresh factorio install
Replies: 8
Views: 1169

Re: [1.1.107] Blueprint library cloud sync gets deleted on fresh factorio install

There is a way to recover the blueprints from a savefile, saved me once in a similar situation, can't remember how exactly, but was also some form of cloud sync issue.

viewtopic.php?t=94427
by aka13
Fri Apr 26, 2024 1:28 pm
Forum: News
Topic: Friday Facts #408 - Statistics improvements, Linux adventures
Replies: 151
Views: 15053

Re: Friday Facts #408 - Statistics improvements, Linux adventures

Hell01 wrote: ↑
Fri Apr 26, 2024 12:08 pm
Hi,
Can the statistic window remember my last setting?
All the time I open the window the last 5 sec is selected and I need to switch to 10 minutes

PS: Thank you sooo much for Linux support!
+1
by aka13
Fri Apr 26, 2024 12:00 pm
Forum: News
Topic: Friday Facts #408 - Statistics improvements, Linux adventures
Replies: 151
Views: 15053

Re: Friday Facts #408 - Statistics improvements, Linux adventures

Factorios non-blocking saving is the only redeeming feature of running linux as a desktop system :D But in all seriousness, hopefully the ball gets rolling, and with combined effort of valve, and enthusiasts like you, raiguard, supported by companies like wube, there will be an enjoyable non-"E...
by aka13
Tue Apr 23, 2024 7:48 pm
Forum: Off topic
Topic: Techtonica makes me depressed. Factorio could be real 3D
Replies: 23
Views: 1919

Re: Techtonica makes me depressed. Factorio could be real 3D

Don't you think that while you could certainly still call it whatever you like, even factorio, that it would be a completely different game?
The expansion was always going to be an expansion, not a different game.

I am not opposed to it, mind you, just sayin
by aka13
Fri Apr 19, 2024 9:22 am
Forum: Off topic
Topic: Techtonica makes me depressed. Factorio could be real 3D
Replies: 23
Views: 1919

Re: Techtonica makes me depressed. Factorio could be real 3D

All 3d factory builders in the end never took off in a satisfying way. At best, DSP with the 2.5 stacking of buildings and conveyor layers. Even Gregtech is now more or less dead. I would certainly try out a 3d factorio, but I don't think it would be anywhere as fun as the current 2.5d. Techtonica l...
by aka13
Fri Apr 19, 2024 8:25 am
Forum: News
Topic: Friday Facts #406 - Space Age Music
Replies: 152
Views: 20239

Re: Friday Facts #406 - Space Age Music

It sounds too epic and not similar to the original Factorio soundtrack for me. It reminds me more of star wars. The original factorio soundtrack just doesn't sound like an orchestra. It also fits better into the background. Just listen to it again. I am also a bit worried, that it is too intensive ...
by aka13
Wed Apr 17, 2024 7:39 am
Forum: General discussion
Topic: Expansion hype thread - Any updates on when/if there will be an expansion?
Replies: 130
Views: 30294

Re: Expansion hype thread - Any updates on when/if there will be an expansion?

K4G wrote: ↑
Sun Apr 14, 2024 10:10 pm
It says you have 2527 posts. I think your opinion maybe a little biased.
:D :D :D
by aka13
Fri Apr 12, 2024 6:37 pm
Forum: News
Topic: Friday Facts #406 - Space Age Music
Replies: 152
Views: 20239

Re: Friday Facts #406 - Space Age Music

Man, what I thought of, and I hope Kovarex did as well, is how rad it would be to have a remaster of the original theme.
That would be such a cool homage or easter egg :D

For those who did not hear it at the time, you can find it here:
https://www.youtube.com/watch?v=kAwPlYtg8GE
by aka13
Fri Apr 12, 2024 4:00 pm
Forum: News
Topic: Friday Facts #406 - Space Age Music
Replies: 152
Views: 20239

Re: Friday Facts #406 - Space Age Music

Damn, that's amazing! I was hoping for more music, and this certainly overshoots my hopes by a large margin. I do still think, that the first soundtrack, and the current ambient masterpiece still have a right to stand on their own, but I am curious, if the current ambient will not feel like too litt...
by aka13
Wed Apr 10, 2024 6:55 pm
Forum: Ideas and Suggestions
Topic: Do not pause game when looking at research in single player
Replies: 75
Views: 29684

Re: Do not pause game when looking at research in single player

FuryoftheStars wrote: ↑
Wed Apr 10, 2024 6:12 pm
aka13 wrote: ↑
Wed Apr 10, 2024 4:30 pm
Time for the yearly bump
Then I guess it's time for the yearly counter comment of being against this unless it's an option. I like and want the game to pause when I open the research window.
Yeah, the option-bump is fine by me :D
by aka13
Mon Apr 08, 2024 8:33 pm
Forum: Ideas and Suggestions
Topic: add new signal RGB (Friday Facts #388)
Replies: 24
Views: 1354

Re: add new signal RGB (Friday Facts #388)

I have no idea about colorspaces and whatnot, but having a lamp signal with 3x8bits for color would be pretty rad, I think. :D

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