Search found 4 matches

by Reticality
Wed Jul 29, 2015 10:46 pm
Forum: Energy Production
Topic: Night switch for steam engines based on combinators
Replies: 22
Views: 25246

Re: Night switch for steam engines based on combinators

You could fix the con by making a seperate power network to power the pumps (and combinators if they need power). Just 1 solar / 1 accu should be enough. Connect the pumps to both your main network and your 1 solar/accu network and you don't need to worry about it. Remember you can shift right click...
by Reticality
Wed Jul 29, 2015 10:36 pm
Forum: Resolved Problems and Bugs
Topic: [0.12.1] Worms don't attack in peaceful mode
Replies: 2
Views: 984

[0.12.1] Worms don't attack in peaceful mode

In peaceful mode, enemy biters and spitters will attack you if you shoot them, but enemy worms (big, medium and small) won't. They'l just happily sit there while you slowly tickle through their high defense and kill them. This was also the case in 0.12.0, but apparantly was the exact opposite in 0.1...
by Reticality
Wed Jul 29, 2015 5:24 pm
Forum: Resolved Problems and Bugs
Topic: [0.12.1] Smart Chest not prerequisite to Logistic chests
Replies: 2
Views: 6338

[0.12.1] Smart Chest not prerequisite to Logistic chests

When I played the game, I entirely skipped the Circuit Network (unlocks smart chest recipie) research because I knew I couldn't use the wires, but when I got to the logistic system related researches (Construction Robots (passive providers and storage), Logistic Robots (passive providers) and Logist...
by Reticality
Sat Jul 25, 2015 11:09 pm
Forum: Resolved Problems and Bugs
Topic: [0.12.0] inserters picking up items from splitters
Replies: 5
Views: 4918

Re: [0.12.0] [Rseding91] inserters picking up items from splitters

What's wierder is this:

Image

It seems to be very inconsistent (I'm in Factorio 0.12.0). I shifted them over one to the left two and the side that previously didn't work started working, and the sided the did work stopped.

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