Search found 216 matches

by aRatNamedSammy
Tue Mar 10, 2015 4:08 pm
Forum: Duplicates
Topic: 11.17 game just crash
Replies: 3
Views: 3285

Re: 11.17 game just crash

ya, sry for the double post.. i got a lagg, dont know why.. :roll: :mrgreen: .. well, i got an other crash, and im pretty sure its same as the previous posted up here.. and this time, i know what i have done exactly.. i was raiding a nest.. all fine, nest clear, tank need some emergency fix 8-) whil...
by aRatNamedSammy
Tue Mar 10, 2015 12:57 pm
Forum: Pending
Topic: laser turret didnt attack that biter :O
Replies: 3
Views: 5356

Re: laser turret didnt attack that biter :O

i have no mods installed.. nothing.. no clue at all about the reason of this .. i never use any "cheat" of any kind, not even the fonction "killallenemy" ... i remember , when i see that, then i have do the savegame, post it and all.. then i come back to the game and try to kiill...
by aRatNamedSammy
Mon Mar 09, 2015 10:27 pm
Forum: Duplicates
Topic: 11.17 game just crash
Replies: 3
Views: 3285

11.17 game just crash

this isnt my day..or it is :O.. got an other bug.. well, its about time it happend, i was playing since a long time without having any real thing to report..
hehe, well, if it can help
the game ask me to give the log file.. i guest its here i have to post it
by aRatNamedSammy
Mon Mar 09, 2015 9:40 pm
Forum: Pending
Topic: laser turret didnt attack that biter :O
Replies: 3
Views: 5356

laser turret didnt attack that biter :O

as i notice that, i save the game right before doing anything... so load it and see it by yourself.. i cant explain the thing :(
by aRatNamedSammy
Mon Mar 09, 2015 7:45 pm
Forum: Ideas and Suggestions
Topic: Planes!
Replies: 7
Views: 4237

Re: Planes!

gyrocopter... great idea :D i agreee on this, not a plane cause it will required an airstrip... except if Devs plan it for kind of long distance mining, to bring ressources faster than with the train when the distances starts to be really big, so, a whole automated airport, similar as the train, for...
by aRatNamedSammy
Mon Mar 09, 2015 3:35 am
Forum: Resolved Problems and Bugs
Topic: [0.11.17] [Twinsen] Tank still getting stuck
Replies: 4
Views: 4890

[0.11.17] [Twinsen] Tank still getting stuck

ok..bad news.. about tank getting stuck.. it still happen... i just get killed because of that.. my tank get stuck for a very long time before i could been able to move again.. then the bitter destroy it and killed me... i was raiding a bitter nest.. bitter was about to hit me close range, the the t...
by aRatNamedSammy
Sun Mar 08, 2015 11:01 am
Forum: Releases
Topic: Version 0.11.17
Replies: 46
Views: 51264

Re: Version 0.11.17

Fixed the tank controls, as it could start to break when it hit someting. The tank doesn't get stuck when plowing through stuff now. hmm.. i get almost stuck.. it was a tree who didnt want to die :P. i hit it, it lose "life" to almost dead (didnt notice exactly how much he did have), but ...
by aRatNamedSammy
Sat Jan 17, 2015 12:27 am
Forum: News
Topic: Friday Facts #69 - Sympathy for the creeper
Replies: 34
Views: 33487

Re: Friday Facts #69 Sympathy for the creeper

great job! ;)
by aRatNamedSammy
Sun Dec 14, 2014 2:32 pm
Forum: Releases
Topic: Version 0.11.6
Replies: 51
Views: 49664

Re: Version 0.11.6

as im not perfect in english, i ll try to do my best to explain my opinion !! Factorio dev team, i must say, guys, YOU ROCK :) !! as i can see on factorio since i have buy it, you are creating a game of QUALITY, like those we had see on the old nintendo's console. Factorio is not finished, and i con...
by aRatNamedSammy
Fri Sep 26, 2014 8:30 pm
Forum: News
Topic: Friday Facts #52 - Ups and Downs
Replies: 32
Views: 26782

Re: Friday Facts #52 - Ups and Downs

so impatient to see and try for the tank :D..
by aRatNamedSammy
Sun Jul 27, 2014 2:49 am
Forum: News
Topic: Friday Facts #44 - Decision making
Replies: 62
Views: 46000

Re: Friday Facts #44 - Decision making

SHiRKiT wrote:I loved this one:

Image
great idea as last tank style :D
by aRatNamedSammy
Sun Jul 27, 2014 2:41 am
Forum: News
Topic: Friday Facts #44 - Decision making
Replies: 62
Views: 46000

Re: Friday Facts #44 - Decision making

design #7 look cool.. i could appreciated other choice of cannon, like a 2X light mg , or 1x gatling , 1x XXmm Cannon, upgradable to bigger with higher tech, or a choice of combination for the turret, like for the armor (shield, exosqueleton) different kind of rockets, high explosive , phosphorus, a...
by aRatNamedSammy
Tue Jul 08, 2014 5:46 pm
Forum: Development Proposals
Topic: Electric energy
Replies: 285
Views: 213408

Re: Electric energy

bigger boiler, pressure pipes , steel pipes, and anything as second step with boilers nuclear power plant a good idea ( but what about meltdown :?: ).. a bitter attack the nuclear power plant, then after too much damage , there is a big BOOOM if a bitter cut the water pipe of the nuclear power plant...
by aRatNamedSammy
Tue Jul 08, 2014 5:28 pm
Forum: Development Proposals
Topic: Peace with Aliens
Replies: 205
Views: 219911

Re: Peace with Aliens

i agree with the idea of different way to deal with bitters.. reducing pollution may make em happier, so better chance to accept an offer/peace/trade taming bitter too, as alternative way to gather artifact (slow generation rate, with few tamed bitter) , need to keep em in behind an electric fence, ...
by aRatNamedSammy
Tue Jul 08, 2014 4:41 pm
Forum: Development Proposals
Topic: Railroad
Replies: 148
Views: 121619

Re: Railroad

reinforced locomotive, armored wagon to secured your train when he move around, that could be great

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