Yesterday I played Factorio multiplayer with 2 other friends
Posted: Sun Nov 02, 2014 8:12 pm
First I want to say congratulations to the devs because it was lots of fun, and it worked perfectly during our 4 hours game, which we'll continue next weekend.
Anyway, here are some comments regarding multiplayer:
- What exactly is the latency selector on the multiplayer creation screen? Since we live in the same city, I choose 66 latency which seems good enough for most games. But I'm not entirely sure how this affects the game.
- A general feeling of slowness. I'm not sure if it's because multiplayer or because of the new version. But generally it was all kind of laggy. For example, while trying to deconstruct a conveyor belt I used to be able to run towards the belt while keeping the right mouse button pressed, but on MP it's not quick enough and I run over the belt, being pretty frustrating when I have to remove a many belts.
- The shotgun caused lag. Not sure if it's a bug, or a inherent behavior of how MP was made, but when shooting everyone got lag. One of my friends have a shitty Internet connection, so that might cause it.
- What are some ways to reduce lag while playing multiplayer? I mean it wasn't really lag, it was more like an slowdown of the entire game.
- One thing that I want to point out, because I heard people asking about it is that it doesn't work like usual multiplayer games, because there is no "host" in the game, or "server". I started the game and my friends joined, but then in the middle I lost my Internet connection and they kept playing. And then I joined again! It's pretty weird! And the last person to leave the game will have the last version of the map.
- Also at one point one of my friends left and clicked the pause button, probably without thinking. But the thing is that he was the only with the ability to unpause it, so we were locked until he came back.
Anyway, the major issue was a bit of lag, but it was really playable, although not as smooth as single player.
Edit: Also, to play over the Internet we just used Hamachi, not the method mentioned on the Wiki. It worked out of the box with the Hamachi IPs.
Anyway, here are some comments regarding multiplayer:
- What exactly is the latency selector on the multiplayer creation screen? Since we live in the same city, I choose 66 latency which seems good enough for most games. But I'm not entirely sure how this affects the game.
- A general feeling of slowness. I'm not sure if it's because multiplayer or because of the new version. But generally it was all kind of laggy. For example, while trying to deconstruct a conveyor belt I used to be able to run towards the belt while keeping the right mouse button pressed, but on MP it's not quick enough and I run over the belt, being pretty frustrating when I have to remove a many belts.
- The shotgun caused lag. Not sure if it's a bug, or a inherent behavior of how MP was made, but when shooting everyone got lag. One of my friends have a shitty Internet connection, so that might cause it.
- What are some ways to reduce lag while playing multiplayer? I mean it wasn't really lag, it was more like an slowdown of the entire game.
- One thing that I want to point out, because I heard people asking about it is that it doesn't work like usual multiplayer games, because there is no "host" in the game, or "server". I started the game and my friends joined, but then in the middle I lost my Internet connection and they kept playing. And then I joined again! It's pretty weird! And the last person to leave the game will have the last version of the map.
- Also at one point one of my friends left and clicked the pause button, probably without thinking. But the thing is that he was the only with the ability to unpause it, so we were locked until he came back.
Anyway, the major issue was a bit of lag, but it was really playable, although not as smooth as single player.
Edit: Also, to play over the Internet we just used Hamachi, not the method mentioned on the Wiki. It worked out of the box with the Hamachi IPs.