Code: Select all
if not (event.prototype.type == "character") then return end
if event.corpses == nil then game.print("corpses nil") end
game.print(serpent.block(event))
![Image](https://forums.factorio.com/images/ext/27c6ff6de5fdea5621e1b4e125309087.png)
Code: Select all
if not (event.prototype.type == "character") then return end
if event.corpses == nil then game.print("corpses nil") end
game.print(serpent.block(event))